Ship Database
Tier X Cruiser

France

Henri IV

The project for a heavy cruiser with a displacement of 13,000 tons was supposed to be armed with nine 203 mm guns in three triple-gun turrets. However, the lifting of all restrictions due to the outbreak of war allowed for the construction of ships with more powerful guns. One of the suitable guns at the beginning of World War II in France was the 240 mm Schneider gun.

Credits
19,500,000
Official profile image of Henri IV

At a glance

The numbers that shape the ship

Hit points
53,300
Maximum speed
35.0 knots
Surface detection
16.1 km
Main battery range
19.1 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.1 km
  • Main battery19.1 km
  • Secondary battery8.3 km
  • Torpedoes9 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 240 mm HE OEA Mle 1939 3,400
  • AP · 240 mm AP OPfK Mle 1939 6,200
  • Torpedo · 550 mm 23DT 14,833
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
840 m
Rudder shift time
11.2 s
Maneuverability API rating 56

Concealment

Surface detection
16.1 km
Air detection
8.3 km
Submarine detection
8.3 km
Concealment API rating 37

Survivability

Hit points
53,300
Torpedo damage reduction
19 %
Survivability API rating 71

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–220 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 82
Maximum range
19.1 km
Reload time
13.0 s
Rate of fire
4.6 rounds/min
180° turn time
32.7 s
Maximum dispersion
164 m

Shells

Damage is the API's published maximum for one shell hit.

240 mm HE OEA Mle 1939
HE
Maximum damage per hit
3,400
Fire chance
22.0 %
Muzzle velocity
845 m/s
Shell mass
220 kg
240 mm AP OPfK Mle 1939
AP
Maximum damage per hit
6,200
Muzzle velocity
845 m/s
Shell mass
220 kg
Gun layout
Mount
240 mm/55 Schneider Mle 1930 in a turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
8.3 km
Mount
127 mm HE Mark 41
Maximum damage per hit
1,800
Fire chance
9.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
808 m/s

Underwater armament

Torpedoes

Torpedoes API rating 15

550 mm 23DT

Maximum range
9.0 km
Maximum damage per hit
14,833
Reload time
90 s
Speed
60 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
550 mm tube lance-torpilles
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 78
Aura
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount
Calibre
57 mm
Mounts
8
Aura
127 mm/54 Mle 1948 on an Mle 1948 mount
Calibre
127 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
53,300
Main-battery barrels
3
Secondary barrels
6
Torpedo tubes
2
AA mounts
14

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

PCA n° 10 Mle 1

Default
Type
Suo
Purchase
1,800,000 credits

Henri IV

Default
Type
Hull
Purchase
2,900,000 credits
Next ships
1

550 mm 23DT

Default
Type
Torpedoes
Purchase
1,600,000 credits

Propulsion: 220,000 hp

Default
Type
Engine
Purchase
1,600,000 credits

240 mm/55 Schneider Mle 1930 in a turret

Default
Type
Artillery
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Condé
Research cost
0 XP
Available module groups
10
Compatible upgrades
17
Researchable next ships
1
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.