Ship Database
Tier X Cruiser

Spain

Castilla

While developing their own heavy cruisers, Spanish engineers actively adopted Italian experience and the latest achievements of Italian engineering in the field of ship armor protection and armaments. The knowledge gained could have culminated in a project based on a fusion of Italian and Spanish naval design thinking—projects of the Ansaldo cruisers and...

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While developing their own heavy cruisers, Spanish engineers actively adopted Italian experience and the latest achievements of Italian engineering in the field of ship armor protection and armaments. The knowledge gained could have culminated in a project based on a fusion of Italian and Spanish naval design thinking—projects of the Ansaldo cruisers and a project for a "Super Washington" cruiser from the Ferrol shipyard.

Credits
20,000,000
Official profile image of Castilla

At a glance

The numbers that shape the ship

Hit points
51,000
Maximum speed
37.0 knots
Surface detection
14.5 km
Main battery range
17.1 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.5 km
  • Main battery17.1 km
  • Secondary battery7.3 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 254 mm granada rompedora HE it 3,450
  • AP · 254 mm obús perforante AP it 6,150
  • Torpedo · 533 mm Mk IX ES 16,633
Handling, concealment and protectionOverview

Handling

Maximum speed
37.0 knots
Turning circle radius
820 m
Rudder shift time
11.5 s
Maneuverability API rating 60

Concealment

Surface detection
14.5 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 41

Survivability

Hit points
51,000
Torpedo damage reduction
19 %
Survivability API rating 69

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–250 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 83
Maximum range
17.1 km
Reload time
13.0 s
Rate of fire
4.6 rounds/min
180° turn time
25.7 s
Maximum dispersion
151 m

Shells

Damage is the API's published maximum for one shell hit.

254 mm granada rompedora HE it
HE
Maximum damage per hit
3,450
Fire chance
16.0 %
Muzzle velocity
954 m/s
Shell mass
228 kg
254 mm obús perforante AP it
AP
Maximum damage per hit
6,150
Muzzle velocity
945 m/s
Shell mass
228 kg
Gun layout
Mount
254 mm/60 in a turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
128 mm granada rompedora HE ger
Maximum damage per hit
1,500
Fire chance
5.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 25

533 mm Mk IX ES

Maximum range
8.0 km
Maximum damage per hit
16,633
Reload time
106 s
Speed
62 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quintuple
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 81
Aura
20 mm/70 Breda Model 1941 on a sextuple mount
Calibre
20 mm
Mounts
8
Aura
37 mm/54 Model 1939 on a quadruple mount
Calibre
37 mm
Mounts
12
Aura
128 mm/61 KM40 in a turret
Calibre
128 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
51,000
Main-battery barrels
3
Secondary barrels
8
Torpedo tubes
2
AA mounts
28

Engine

Published maximum speed
37.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

254 mm/60 in a turret

Default
Type
Artillery
Purchase
2,000,000 credits

Propulsion: 200,000 hp

Default
Type
Engine
Purchase
2,000,000 credits

Castilla

Default
Type
Hull
Purchase
3,000,000 credits

533 mm Mk IX ES

Default
Type
Torpedoes
Purchase
2,000,000 credits

SCI Mk X Mod. 1

Default
Type
Suo
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
17
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

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