Ship Database
Tier X Cruiser

U.S.S.R.

Alexander Nevsky

In 1955, the terms of reference were approved for the construction of a Project 84 light cruiser, which was assigned to provide anti-aircraft cover for ship task forces during their passage across the seas. It was planned to build five cruisers and equip them with the most advanced ZIF-75 AA mounts by 1964. The lead ship was supposed to enter service...

Read full ship history

In 1955, the terms of reference were approved for the construction of a Project 84 light cruiser, which was assigned to provide anti-aircraft cover for ship task forces during their passage across the seas. It was planned to build five cruisers and equip them with the most advanced ZIF-75 AA mounts by 1964. The lead ship was supposed to enter service in 1960, but after Nikolay Kuznetsov was removed from the post of People's Commissar of the Navy, work was halted.

Credits
20,000,000
Official profile image of Alexander Nevsky

At a glance

The numbers that shape the ship

Hit points
50,900
Maximum speed
36.0 knots
Surface detection
15.8 km
Main battery range
19.0 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.8 km
  • Main battery19 km
  • Secondary battery7.3 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-32 2,500
  • AP · AP-32 4,450
  • Torpedo · 53-51 14,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
36.0 knots
Turning circle radius
940 m
Rudder shift time
11.5 s
Maneuverability API rating 56

Concealment

Surface detection
15.8 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 34

Survivability

Hit points
50,900
Torpedo damage reduction
19 %
Survivability API rating 69

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–180 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 83
Maximum range
19.0 km
Reload time
6.0 s
Rate of fire
10.0 rounds/min
180° turn time
18.0 s
Maximum dispersion
164 m

Shells

Damage is the API's published maximum for one shell hit.

HE-32
HE
Maximum damage per hit
2,500
Fire chance
13.0 %
Muzzle velocity
1,000 m/s
Shell mass
98 kg
AP-32
AP
Maximum damage per hit
4,450
Muzzle velocity
1,000 m/s
Shell mass
98 kg
Gun layout
Mount
180 mm/65 SM-45 on an SM-48 mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
HE-55
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
1,000 m/s

Underwater armament

Torpedoes

Torpedoes API rating 19

53-51

Maximum range
8.0 km
Maximum damage per hit
14,400
Reload time
131 s
Speed
60 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm PTA-53-30
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 83
Aura
57 mm ZIF-75 mount
Calibre
57 mm
Mounts
6
Aura
100 mm/70 on an SM-52 mount
Calibre
100 mm
Mounts
6
Aura
180 mm/65 SM-45 on an SM-48 mount
Calibre
180 mm
Mounts
4

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
10
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
50,900
Main-battery barrels
4
Secondary barrels
6
Torpedo tubes
2
AA mounts
16

Engine

Published maximum speed
36.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Alexander Nevsky

Default
Type
Hull
Purchase
2,500,000 credits

GFCS X mod. 1

Default
Type
Suo
Purchase
2,000,000 credits

53-51

Default
Type
Torpedoes
Purchase
2,000,000 credits

Propulsion: 192,000 hp

Default
Type
Engine
Purchase
2,000,000 credits

180 mm/65 SM-45 on an SM-48 mount

Default
Type
Artillery
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
17
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

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