Ship Database
Tier VIII Battleship Premium

Germany

Brandenburg

In 1932, Germany began research for a 35,000-ton battleship project. It was based on the design of World War I battlecruiser Ersatz Yorck. At this time, Britain was inclined to reduce the limit of her battleships' main caliber to 305 mm, viewing this caliber as the main one. Moreover, this caliber implied utilizing a balanced armor scheme for that...

Read full ship history

In 1932, Germany began research for a 35,000-ton battleship project. It was based on the design of World War I battlecruiser Ersatz Yorck. At this time, Britain was inclined to reduce the limit of her battleships' main caliber to 305 mm, viewing this caliber as the main one. Moreover, this caliber implied utilizing a balanced armor scheme for that displacement. However, the project to build a battleship carrying 305 mm guns was eventually abandoned after France laid down her Dunkerque battlecruiser armed with 330 mm guns.

Doubloons
11,000
Official profile image of Brandenburg

At a glance

The numbers that shape the ship

Hit points
58,800
Maximum speed
32.5 knots
Surface detection
15.7 km
Main battery range
18.5 km
Main battery reload
26.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.7 km
  • Main battery18.5 km
  • Secondary battery7.6 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm Spr.Gr. L/3.8 3,600
  • AP · 305 mm P.Spr.Gr. L/4.9 9,400
  • Torpedo · G7a T1 13,700
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
820 m
Rudder shift time
15.7 s
Maneuverability API rating 47

Concealment

Surface detection
15.7 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 35

Survivability

Hit points
58,800
Torpedo damage reduction
23 %
Survivability API rating 74

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–360 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
18.5 km
Reload time
26.0 s
Rate of fire
2.3 rounds/min
180° turn time
30.0 s
Maximum dispersion
244 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm Spr.Gr. L/3.8
HE
Maximum damage per hit
3,600
Fire chance
27.0 %
Muzzle velocity
865 m/s
Shell mass
415 kg
305 mm P.Spr.Gr. L/4.9
AP
Maximum damage per hit
9,400
Muzzle velocity
865 m/s
Shell mass
415 kg
Gun layout
Mount
305 mm/56 SK C/39 in a turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.6 km
Mount
150 mm Spr.Gr. L/4.5
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
8.0 rounds/min
Muzzle velocity
875 m/s
Mount
105 mm Spr.Gr. Kz.
Maximum damage per hit
1,200
Fire chance
5.0 %
Rate of fire
17.9 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 16

G7a T1

Maximum range
6.0 km
Maximum damage per hit
13,700
Reload time
90 s
Speed
64 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 78
Aura
30 mm/45 Flak 103/38 on a quadruple mount
Calibre
30 mm
Mounts
18
Aura
105 mm/65 SK C/33 on a Dop. L. C/37 mount
Calibre
105 mm
Mounts
10
Modules, hull and progressionTechnical data

Default hull

Hull hit points
58,800
Main-battery barrels
4
Secondary barrels
16
Torpedo tubes
2
AA mounts
28

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Brandenburg

Default
Type
Hull

Propulsion: 180,000 hp

Default
Type
Engine

G7a T1

Default
Type
Torpedoes

305 mm/56 SK C/39 in a turret

Default
Type
Artillery

FKS Typ 8 Mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
13
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.