Ship Database
Tier VIII Battleship Premium

U.S.S.R.

Lenin

In 1935, the authorities of the U.S.S.R. decided to build a "big fleet," and the nation's design bureaus began to develop draft designs of battleships. One such ship was a battleship for the Baltic Sea, which was to have a displacement of 35,000 tons, nine 406 mm guns, and a 350 mm-thick armored belt. A preliminary design was ready by June—the ship had a...

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In 1935, the authorities of the U.S.S.R. decided to build a "big fleet," and the nation's design bureaus began to develop draft designs of battleships. One such ship was a battleship for the Baltic Sea, which was to have a displacement of 35,000 tons, nine 406 mm guns, and a 350 mm-thick armored belt. A preliminary design was ready by June—the ship had a Nelson-like layout but was rejected due to "tactical reasons." Designs of this class were the basis of Type A battleships, which later evolved into the Sovetsky Soyuz-class battleships.

Doubloons
17,500
Official profile image of Lenin

At a glance

The numbers that shape the ship

Hit points
63,200
Maximum speed
28.5 knots
Surface detection
16.1 km
Main battery range
18.4 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.1 km
  • Main battery18.4 km
  • Secondary battery6.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE Model 1914 bis 5,850
  • AP · 406 mm AP Model 1914 bis 13,100
Handling, concealment and protectionOverview

Handling

Maximum speed
28.5 knots
Turning circle radius
840 m
Rudder shift time
13.5 s
Maneuverability API rating 40

Concealment

Surface detection
16.1 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 33

Survivability

Hit points
63,200
Torpedo damage reduction
22 %
Survivability API rating 79

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–425 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
18.4 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
30.0 s
Maximum dispersion
251 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE Model 1914 bis
HE
Maximum damage per hit
5,850
Fire chance
41.0 %
Muzzle velocity
793 m/s
Shell mass
1,116 kg
406 mm AP Model 1914 bis
AP
Maximum damage per hit
13,100
Muzzle velocity
793 m/s
Shell mass
1,116 kg
Gun layout
Mount
406 mm/45 Model 1915 in a turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
OFU-35
Maximum damage per hit
2,200
Fire chance
12.0 %
Rate of fire
7.5 rounds/min
Muzzle velocity
950 m/s
Mount
HE-56
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
16.0 rounds/min
Muzzle velocity
895 m/s

Anti-aircraft defence

AA defence API rating 68
Aura
37 mm V-11 mount
Calibre
37 mm
Mounts
10
Aura
37 mm 46-K mount
Calibre
37 mm
Mounts
8
Aura
100 mm/56 B-54 on an MZ-14 mount
Calibre
100 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
63,200
Main-battery barrels
3
Secondary barrels
10
AA mounts
24

Engine

Published maximum speed
28.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS VIII mod. 1

Default
Type
Suo

Lenin

Default
Type
Hull

406 mm/45 Model 1915 in a turret

Default
Type
Artillery

Propulsion: 201,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.