Combat envelope
Range and detection
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Italy
The design of battleships that met the requirements of the Washington Naval Treaty began in the late 1920s and early 1930s in Italy. The resulting project was a ship with a displacement of 35,000 tons and armament of nine 381 mm guns. Vittorio Veneto was laid down in 1934 and entered service six years later. During World War II, the battleship...
The design of battleships that met the requirements of the Washington Naval Treaty began in the late 1920s and early 1930s in Italy. The resulting project was a ship with a displacement of 35,000 tons and armament of nine 381 mm guns. Vittorio Veneto was laid down in 1934 and entered service six years later. During World War II, the battleship participated in operations in the Mediterranean Sea, in the Battles of Cape Teulada and Cape Matapan, and intercepted Maltese convoys of the British fleet.
At a glance
Combat envelope
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.