Ship Database
Tier VIII Battleship

U.S.A.

Nebraska

When designing the North Carolina-class battleships, the F project was developed—a combination of a battleship and aircraft carrier. However, the proposed predesign didn't include a flight deck: The aircraft were supposed to be launched by catapults, and the air group was extremely small. If necessary, the project could be reworked into a full-fledged...

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When designing the North Carolina-class battleships, the F project was developed—a combination of a battleship and aircraft carrier. However, the proposed predesign didn't include a flight deck: The aircraft were supposed to be launched by catapults, and the air group was extremely small. If necessary, the project could be reworked into a full-fledged hybrid battleship-carrier with the hangar transferred to the stern and a flight deck created.

Credits
10,500,000
Official profile image of Nebraska

At a glance

The numbers that shape the ship

Hit points
62,000
Maximum speed
30.0 knots
Surface detection
15.2 km
Main battery range
19.1 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.2 km
  • Main battery19.1 km
  • Secondary battery6.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE/HC Mk13 5,700
  • AP · 406 mm AP Mk8 13,100
Handling, concealment and protectionOverview

Handling

Maximum speed
30.0 knots
Turning circle radius
760 m
Rudder shift time
22.7 s
Maneuverability API rating 38

Concealment

Surface detection
15.2 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 37

Survivability

Hit points
62,000
Torpedo damage reduction
23 %
Survivability API rating 77

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–406 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 81
Maximum range
19.1 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
250 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE/HC Mk13
HE
Maximum damage per hit
5,700
Fire chance
36.0 %
Muzzle velocity
820 m/s
Shell mass
862 kg
406 mm AP Mk8
AP
Maximum damage per hit
13,100
Muzzle velocity
701 m/s
Shell mass
1,225 kg
Gun layout
Mount
406 mm/45 Mk.6 in a turret
Mounts
2
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
127 mm HE Mk32
Maximum damage per hit
1,800
Fire chance
5.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 74
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
38
Aura
40 mm/56 Bofors on a Mk.1 mount
Calibre
40 mm
Mounts
9
Aura
127 mm/38 Mk.12 on a Mk.32 mount
Calibre
127 mm
Mounts
10
Carrier aviationClass system

The public API still uses legacy aircraft categories and does not expose every modern carrier payload mechanic. Only fields returned by Wargaming are shown.

Dive bombers

SBD Dauntless

Aircraft tier
8
Squadrons
1
Cruise speed
132 knots
Aircraft health
2,079
Modules, hull and progressionTechnical data

Default hull

Hull hit points
62,000
Main-battery barrels
2
Secondary barrels
10
AA mounts
57

Engine

Published maximum speed
30.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

406 mm/45 Mk.6 in a turret

Default
Type
Artillery
Purchase
1,000,000 credits

Nebraska (A)

Default
Type
Hull
Purchase
1,500,000 credits
Next modules
1

Nebraska (B)

Type
Hull
Research
45,000 XP
Purchase
3,300,000 credits
Next ships
1

Mk8 mod. 1

Default
Type
Suo
Purchase
1,000,000 credits
Next modules
1

Mk8 mod. 2

Type
Suo
Research
30,000 XP
Purchase
2,200,000 credits

SBD Dauntless

Default
Type
DiveBomber
Purchase
1,000,000 credits
Next modules
1

SB2C Helldiver

Type
DiveBomber
Research
30,000 XP
Purchase
2,200,000 credits

Propulsion: 160,000 hp

Default
Type
Engine
Purchase
1,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Air Groups Modification 3

Modernization

Credits
1,000,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Artillery Plotting Room Modification 1

Modernization

Extends the firing range of the main battery and secondary battery

Credits
500,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Delaware
Research cost
180,000 XP
Available module groups
10
Compatible upgrades
13
Researchable next ships
1
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.