Ship Database
Tier VI Destroyer

Japan

Fubuki

The Washington Naval Treaty restricted the tonnage of battleships and aircraft carriers, leaving ships lighter than 10,000 tons aside—this encouraged the development of a "new class" destroyer design. She was to have a displacement of 1,900 tons, 127 mm guns, and a triple-tube torpedo launcher. The project was approved in 1926, resulting in 20 ships...

Read full ship history

The Washington Naval Treaty restricted the tonnage of battleships and aircraft carriers, leaving ships lighter than 10,000 tons aside—this encouraged the development of a "new class" destroyer design. She was to have a displacement of 1,900 tons, 127 mm guns, and a triple-tube torpedo launcher. The project was approved in 1926, resulting in 20 ships being built under it. Fubuki entered service in August 1928. During World War II, she provided protection for the Japanese landings in French Indochina, Malaya, and the Dutch East Indies, and she engaged in the Battles of the Sunda Strait and Midway.

Credits
2,950,000
Official profile image of Fubuki

At a glance

The numbers that shape the ship

Hit points
11,500
Maximum speed
35.0 knots
Surface detection
6.7 km
Main battery range
10.5 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.7 km
  • Main battery10.5 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Type1 2,150
  • AP · 127 mm AP Type0 2,200
  • Torpedo · Type8 14,600
  • Depth charge 4,600
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
640 m
Rudder shift time
3.8 s
Maneuverability API rating 63

Concealment

Surface detection
6.7 km
Air detection
3.0 km
Submarine detection
3.0 km
Concealment API rating 92

Survivability

Hit points
11,500
Torpedo damage reduction
0 %
Survivability API rating 20

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 50
Maximum range
10.5 km
Reload time
7.0 s
Rate of fire
8.0 rounds/min
180° turn time
26.1 s
Maximum dispersion
93 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Type1
HE
Maximum damage per hit
2,150
Fire chance
9.0 %
Muzzle velocity
915 m/s
Shell mass
23 kg
127 mm AP Type0
AP
Maximum damage per hit
2,200
Muzzle velocity
915 m/s
Shell mass
23 kg
Gun layout
Mount
127 mm/50 3rd Year Type on a Type C mount
Mounts
2
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 21

Type8

Maximum range
6.0 km
Maximum damage per hit
14,600
Reload time
73 s
Speed
63 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Triple
Mounts
3
Tubes each
3

Anti-aircraft defence

AA defence API rating 25
Aura
13 mm/76 Type 93 on a single mount
Calibre
13 mm
Mounts
4
Aura
13 mm/76 Type 93 on a twin mount
Calibre
13 mm
Mounts
2
Aura
25 mm/60 Type 96 on a twin mount
Calibre
25 mm
Mounts
5

Depth charges

Maximum damage per charge
4,600
Maximum packs
2
Charges per pack
6
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
11,500
Main-battery barrels
2
Torpedo tubes
3
AA mounts
11

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Type8 mod. 1

Default
Type
Torpedoes
Purchase
180,000 credits
Next modules
1

Type8 mod. 2

Type
Torpedoes
Research
4,000 XP
Purchase
400,000 credits

Type6 mod. 1

Default
Type
Suo
Purchase
105,000 credits
Next modules
1

Type6 mod. 2

Type
Suo
Research
3,200 XP
Purchase
220,000 credits

127 mm/50 3rd Year Type on a Type C mount

Default
Type
Artillery
Purchase
180,000 credits

Fubuki (A)

Default
Type
Hull
Purchase
230,000 credits
Next modules
1

Fubuki (B)

Type
Hull
Research
10,500 XP
Purchase
950,000 credits
Next ships
1

Propulsion: 50,000 hp

Default
Type
Engine
Purchase
120,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Akatsuki
Research cost
63,000 XP
Available module groups
10
Compatible upgrades
10
Researchable next ships
1
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.