Ship Database
Tier VI Destroyer

Pan-Asia

Fushun

Project 7 destroyer Rezkij was initially laid down at Plant No. 198 in Mykolaiv, then sent by rail to Vladivostok and laid down again in August 1938 at Dalzavod. She participated in the Soviet-Japanese War in the final stages of World War II. In 1954, together with destroyer Rekordny, she was transferred to the People's Republic of China and became part of the PLA Navy as Fushun.

Credits
2,990,000
Official profile image of Fushun

At a glance

The numbers that shape the ship

Hit points
12,000
Maximum speed
38.0 knots
Surface detection
6.8 km
Main battery range
10.8 km
Main battery reload
5.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.8 km
  • Main battery10.8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 130 mm HE-46 1,900
  • AP · 130 mm AP-46 2,500
  • Depth charge 2,100
Handling, concealment and protectionOverview

Handling

Maximum speed
38.0 knots
Turning circle radius
610 m
Rudder shift time
4.9 s
Maneuverability API rating 69

Concealment

Surface detection
6.8 km
Air detection
2.9 km
Submarine detection
2.9 km
Concealment API rating 92

Survivability

Hit points
12,000
Torpedo damage reduction
0 %
Survivability API rating 20

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–19 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 51
Maximum range
10.8 km
Reload time
5.0 s
Rate of fire
12.0 rounds/min
180° turn time
30.0 s
Maximum dispersion
96 m

Shells

Damage is the API's published maximum for one shell hit.

130 mm HE-46
HE
Maximum damage per hit
1,900
Fire chance
7.0 %
Muzzle velocity
870 m/s
Shell mass
33 kg
130 mm AP-46
AP
Maximum damage per hit
2,500
Muzzle velocity
870 m/s
Shell mass
34 kg
Gun layout
Mount
130 mm/50 Model 1936 on a B-13-IIc mount
Mounts
4
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 17
Reload time
73 s
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm 1-N
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 25
Aura
37 mm 70-K mount
Calibre
37 mm
Mounts
4

Depth charges

Maximum damage per charge
2,100
Maximum packs
2
Charges per pack
10
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
12,000
Main-battery barrels
4
Torpedo tubes
2
AA mounts
4

Engine

Published maximum speed
38.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Fushun (A)

Default
Type
Hull
Purchase
380,000 credits
Next modules
1

Fushun (B)

Type
Hull
Research
11,000 XP
Purchase
860,000 credits
Next ships
1

533 mm Mk VIII

Default
Type
Torpedoes
Purchase
250,000 credits
Next modules
1

533 mm 53-51

Type
Torpedoes
Research
6,000 XP
Purchase
480,000 credits

130 mm/50 Model 1936 on a B-13-IIc mount

Default
Type
Artillery
Purchase
170,000 credits

GFCS VI mod. 1

Default
Type
Suo
Purchase
180,000 credits
Next modules
1

GFCS VI mod. 2

Type
Suo
Research
7,000 XP
Purchase
580,000 credits

Propulsion: 48,000 hp

Default
Type
Engine
Purchase
150,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Gadjah Mada
Research cost
64,000 XP
Available module groups
10
Compatible upgrades
10
Researchable next ships
1
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.