Ship Database
Tier X Cruiser

U.S.A.

Worcester

At the beginning of World War II, the U.S. was working on cruisers with an armored deck capable of withstanding aerial bomb attacks. The ship was to have six twin-gun turrets placed at the fore and aft in a super-firing position. It soon became clear that the biggest threat came not from "conventional" bombers but from dive bombers and guided bombs. As a...

Read full ship history

At the beginning of World War II, the U.S. was working on cruisers with an armored deck capable of withstanding aerial bomb attacks. The ship was to have six twin-gun turrets placed at the fore and aft in a super-firing position. It soon became clear that the biggest threat came not from "conventional" bombers but from dive bombers and guided bombs. As a result, the thickness of the armor deck could be reduced. In January 1945, the first ship of the class, USS Worcester, was laid down. Although plans were initially made to construct ten ships, only two of them were actually completed as World War II was drawing to a close.

Credits
19,900,000
Official profile image of Worcester

At a glance

The numbers that shape the ship

Hit points
45,400
Maximum speed
33.0 knots
Surface detection
12.1 km
Main battery range
16.7 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.1 km
  • Main battery16.7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE Mk39 2,200
  • AP · 152 mm AP 130 lb Mk35 3,200
Handling, concealment and protectionOverview

Handling

Maximum speed
33.0 knots
Turning circle radius
740 m
Rudder shift time
8.1 s
Maneuverability API rating 55

Concealment

Surface detection
12.1 km
Air detection
8.5 km
Submarine detection
8.5 km
Concealment API rating 55

Survivability

Hit points
45,400
Torpedo damage reduction
19 %
Survivability API rating 63

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–127 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 77
Maximum range
16.7 km
Reload time
4.0 s
Rate of fire
13.0 rounds/min
180° turn time
7.2 s
Maximum dispersion
148 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE Mk39
HE
Maximum damage per hit
2,200
Fire chance
12.0 %
Muzzle velocity
812 m/s
Shell mass
48 kg
152 mm AP 130 lb Mk35
AP
Maximum damage per hit
3,200
Muzzle velocity
762 m/s
Shell mass
59 kg
Gun layout
Mount
152 mm/47 DP Mk.16 in a turret
Mounts
6
Barrels each
2

Automatic armament

Secondary battery

Anti-aircraft defence

AA defence API rating 91
Aura
20 mm Oerlikon on a Mk.20 mount
Calibre
20 mm
Mounts
12
Aura
76.2 mm/50 Mk.22 on a Mk.34 mount
Calibre
76 mm
Mounts
2
Aura
76.2 mm/50 Mk.22 on a Mk.33 mount
Calibre
76 mm
Mounts
11
Aura
152 mm/47 DP Mk.16 in a turret
Calibre
152 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
45,400
Main-battery barrels
6
AA mounts
31

Engine

Published maximum speed
33.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk10 mod. 1

Default
Type
Suo
Purchase
2,100,000 credits

Propulsion: 120,000 hp

Default
Type
Engine
Purchase
1,600,000 credits

Worcester

Default
Type
Hull
Purchase
2,600,000 credits
Next ships
1

152 mm/47 DP Mk.16 in a turret

Default
Type
Artillery
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Jacksonville
Research cost
0 XP
Available module groups
10
Compatible upgrades
14
Researchable next ships
1
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.