Ship Database
Tier VI Battleship Premium

France

Dunkerque

After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean...

Read full ship history

After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean Sea. As a result of the attack on Mers-el-Kébir, the battlecruiser was heavily damaged and ran aground.

Doubloons
4,500
Official profile image of Dunkerque

At a glance

The numbers that shape the ship

Hit points
52,600
Maximum speed
29.5 knots
Surface detection
16.4 km
Main battery range
18.2 km
Main battery reload
26.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.4 km
  • Main battery18.2 km
  • Secondary battery5.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 330 mm HE OEA Mle 1935 4,800
  • AP · 330 mm AP OPfK Mle 1935 9,700
Handling, concealment and protectionOverview

Handling

Maximum speed
29.5 knots
Turning circle radius
730 m
Rudder shift time
14.0 s
Maneuverability API rating 43

Concealment

Surface detection
16.4 km
Air detection
9.6 km
Submarine detection
9.6 km
Concealment API rating 33

Survivability

Hit points
52,600
Torpedo damage reduction
25 %
Survivability API rating 64

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–335 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 82
Maximum range
18.2 km
Reload time
26.0 s
Rate of fire
2.3 rounds/min
180° turn time
36.0 s
Maximum dispersion
244 m

Shells

Damage is the API's published maximum for one shell hit.

330 mm HE OEA Mle 1935
HE
Maximum damage per hit
4,800
Fire chance
35.0 %
Muzzle velocity
885 m/s
Shell mass
552 kg
330 mm AP OPfK Mle 1935
AP
Maximum damage per hit
9,700
Muzzle velocity
870 m/s
Shell mass
560 kg
Gun layout
Mount
330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount
Mounts
2
Barrels each
4

Automatic armament

Secondary battery

Maximum range
5.6 km
Mount
130 mm HE OEA Mle 1934
Maximum damage per hit
1,900
Fire chance
9.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
840 m/s
Mount
130 mm HE OEA Mle 1934
Maximum damage per hit
1,900
Fire chance
9.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
840 m/s

Anti-aircraft defence

AA defence API rating 44
Aura
13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount
Calibre
13 mm
Mounts
8
Aura
37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount
Calibre
37 mm
Mounts
5
Aura
130 mm/45 Mle 1932 on an Mle 1932 mount
Calibre
130 mm
Mounts
2
Aura
130 mm/45 Mle 1932 on an Mle 1932 mount
Calibre
130 mm
Mounts
3
Modules, hull and progressionTechnical data

Default hull

Hull hit points
52,600
Main-battery barrels
2
Secondary barrels
5
AA mounts
18

Engine

Published maximum speed
29.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Dunkerque

Default
Type
Hull

Propulsion: 107,000 hp

Default
Type
Engine

PCA Mle 1940

Default
Type
Suo

330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.