Ship Database
Tier VI Battleship Premium

U.S.S.R.

Novorossiysk

Giulio Cesare was laid down at the Ansaldo shipyard in Genoa in 1910. She participated in World War I. The ship underwent a complete modernization process between 1933 and 1935 and received new weapons and enhanced armor. During World War II, she participated in the battle of Punta Stilo, as well as in hunts for Maltese convoys and in other operations....

Read full ship history

Giulio Cesare was laid down at the Ansaldo shipyard in Genoa in 1910. She participated in World War I. The ship underwent a complete modernization process between 1933 and 1935 and received new weapons and enhanced armor. During World War II, she participated in the battle of Punta Stilo, as well as in hunts for Maltese convoys and in other operations. After the end of the war, she was transferred to the U.S.S.R. and received the name Novorossiysk. On October 29, 1955, an explosion erupted under the hull of the ship with the equivalent power of 1,000 kg of TNT—617 people lost their lives in that tragedy, and the cause of the explosion has yet to be determined.

Doubloons
4,500
Official profile image of Novorossiysk

At a glance

The numbers that shape the ship

Hit points
40,100
Maximum speed
27.8 knots
Surface detection
15.0 km
Main battery range
17.5 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15 km
  • Main battery17.5 km
  • Secondary battery5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 320 mm HE Model 1934 4,800
  • AP · 320 mm AP Model 1934 9,250
Handling, concealment and protectionOverview

Handling

Maximum speed
27.8 knots
Turning circle radius
660 m
Rudder shift time
12.9 s
Maneuverability API rating 41

Concealment

Surface detection
15.0 km
Air detection
8.5 km
Submarine detection
8.5 km
Concealment API rating 41

Survivability

Hit points
40,100
Torpedo damage reduction
30 %
Survivability API rating 50

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–260 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 80
Maximum range
17.5 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
194 m

Shells

Damage is the API's published maximum for one shell hit.

320 mm HE Model 1934
HE
Maximum damage per hit
4,800
Fire chance
35.0 %
Muzzle velocity
830 m/s
Shell mass
485 kg
320 mm AP Model 1934
AP
Maximum damage per hit
9,250
Muzzle velocity
830 m/s
Shell mass
525 kg
Gun layout
Mount
320 mm/44 OTO Model 1934 in a turret
Mounts
2
Barrels each
2
Mount
320 mm/44 OTO Model 1934 in a turret
Mounts
2
Barrels each
3

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
120 mm HE
Maximum damage per hit
1,700
Fire chance
7.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
950 m/s
Mount
HE-56
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
800 m/s

Anti-aircraft defence

AA defence API rating 45
Aura
37 mm 70-K mount
Calibre
37 mm
Mounts
6
Aura
37 mm V-11 mount
Calibre
37 mm
Mounts
6
Aura
100 mm/50 on a Minisini mount
Calibre
100 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
40,100
Main-battery barrels
4
Secondary barrels
10
AA mounts
16

Engine

Published maximum speed
27.8 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 97,500 hp

Default
Type
Engine

320 mm/44 OTO Model 1934 in a turret

Default
Type
Artillery

Novorossiysk

Default
Type
Hull

GFCS VI mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.