Ship Database
Tier VI Battleship Premium

Japan

Mutsu

Mutsu, the second Nagato-class battleship, entered service when the Washington Naval Conference was already in full swing. The ship took part in World War II: She covered the Pearl Harbor attack and participated in the Battles of Midway and the Solomon Islands. On June 8, 1943, Mutsu sank in Hashirajima port as a result of an explosion in her third turret magazines.

Doubloons
4,500
Official profile image of Mutsu

At a glance

The numbers that shape the ship

Hit points
58,400
Maximum speed
26.5 knots
Surface detection
16.4 km
Main battery range
20.4 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.4 km
  • Main battery20.4 km
  • Secondary battery5 km
  • Torpedoes7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 410 mm HE Type0 6,500
  • AP · 410 mm AP/APC Type88 12,400
  • Torpedo · 533 mm Type6 10,833
Handling, concealment and protectionOverview

Handling

Maximum speed
26.5 knots
Turning circle radius
750 m
Rudder shift time
13.7 s
Maneuverability API rating 37

Concealment

Surface detection
16.4 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 32

Survivability

Hit points
58,400
Torpedo damage reduction
22 %
Survivability API rating 70

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–330 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 84
Maximum range
20.4 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
47.4 s
Maximum dispersion
230 m

Shells

Damage is the API's published maximum for one shell hit.

410 mm HE Type0
HE
Maximum damage per hit
6,500
Fire chance
30.0 %
Muzzle velocity
805 m/s
Shell mass
938 kg
410 mm AP/APC Type88
AP
Maximum damage per hit
12,400
Muzzle velocity
790 m/s
Shell mass
1,000 kg
Gun layout
Mount
410 mm/45 3rd Year Type in a twin-gun turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
140 mm HE Type0
Maximum damage per hit
2,400
Fire chance
10.0 %
Rate of fire
7.5 rounds/min
Muzzle velocity
850 m/s
Mount
127 mm HE Type0
Maximum damage per hit
2,100
Fire chance
8.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
725 m/s

Underwater armament

Torpedoes

Torpedoes API rating 12

533 mm Type6

Maximum range
7.0 km
Maximum damage per hit
10,833
Reload time
21 s
Speed
57 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Single
Mounts
4
Tubes each
1

Anti-aircraft defence

AA defence API rating 37
Aura
7.7 mm/80 Type 92 on a single mount
Calibre
7 mm
Mounts
3
Aura
40 mm/62 "HI" Type 91 on a twin mount
Calibre
40 mm
Mounts
2
Aura
127 mm/40 Type 89 on a Model A1 mount
Calibre
127 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
58,400
Main-battery barrels
4
Secondary barrels
24
Torpedo tubes
4
AA mounts
9

Engine

Published maximum speed
26.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

410 mm/45 3rd Year Type in a twin-gun turret

Default
Type
Artillery

Mutsu

Default
Type
Hull

Type6 mod. 1

Default
Type
Suo

Type 6

Default
Type
Torpedoes

Propulsion: 80,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.