Ship Database
Tier VI Battleship Premium

United Kingdom

Repulse

The second ship of the Renown class—HMS Repulse—was laid down in 1915 and entered service in 1916. She took part in the second Battle of Heligoland Bight. Between 1923 and 1924, the ship participated in the round-the-world Empire Cruise and protected international shipping routes during the Spanish Civil War. At the beginning of World War II, she...

Read full ship history

The second ship of the Renown class—HMS Repulse—was laid down in 1915 and entered service in 1916. She took part in the second Battle of Heligoland Bight. Between 1923 and 1924, the ship participated in the round-the-world Empire Cruise and protected international shipping routes during the Spanish Civil War. At the beginning of World War II, she participated in the hunt for Bismarck and the Norwegian campaign. In 1941, the ship joined Force Z, which was supposed to curb Japanese aggression in the Far East. On December 10, 1941, Repulse was sunk by Japanese aircraft in the South China Sea.

Doubloons
5,500
Official profile image of Repulse

At a glance

The numbers that shape the ship

Hit points
56,100
Maximum speed
31.7 knots
Surface detection
14.0 km
Main battery range
19.8 km
Main battery reload
25.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14 km
  • Main battery19.8 km
  • Secondary battery5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 381 mm HE Mk VIIIb 5,300
  • AP · 381 mm AP Mk XXIIb 11,400
Handling, concealment and protectionOverview

Handling

Maximum speed
31.7 knots
Turning circle radius
860 m
Rudder shift time
14.4 s
Maneuverability API rating 46

Concealment

Surface detection
14.0 km
Air detection
9.6 km
Submarine detection
9.6 km
Concealment API rating 44

Survivability

Hit points
56,100
Torpedo damage reduction
16 %
Survivability API rating 68

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–279 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 88
Maximum range
19.8 km
Reload time
25.0 s
Rate of fire
2.4 rounds/min
180° turn time
30.0 s
Maximum dispersion
213 m

Shells

Damage is the API's published maximum for one shell hit.

381 mm HE Mk VIIIb
HE
Maximum damage per hit
5,300
Fire chance
34.0 %
Muzzle velocity
732 m/s
Shell mass
879 kg
381 mm AP Mk XXIIb
AP
Maximum damage per hit
11,400
Muzzle velocity
732 m/s
Shell mass
879 kg
Gun layout
Mount
381 mm/42 Mk.I on a Mk.I mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
811 m/s
Mount
102 mm HE Mk IX
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
800 m/s

Anti-aircraft defence

AA defence API rating 41
Aura
12.7 mm Mk.III
Calibre
12 mm
Mounts
4
Aura
20 mm Oerlikon Mk.I on a Mk.IIA mount
Calibre
20 mm
Mounts
8
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
3
Aura
102 mm/45 QF Mk.V on an HA Mk.III mount
Calibre
102 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
56,100
Main-battery barrels
3
Secondary barrels
9
AA mounts
21

Engine

Published maximum speed
31.7 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

381 mm/42 Mk.I on a Mk.I mount

Default
Type
Artillery

Repulse

Default
Type
Hull

Mk VI mod. 1

Default
Type
Suo

Propulsion: 119,025 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.