Combat envelope
Range and detection
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
U.S.S.R.
In May 1936, the U.S.S.R. Council of Labor and Defense gave the order to build eight battleships and 18 heavy cruisers. The latter ones were codenamed Type B battleships; their construction was scheduled to take place from 1937 to 1941. The ship's characteristics were constantly adjusted, and the designed displacement of the battleship had reached...
In May 1936, the U.S.S.R. Council of Labor and Defense gave the order to build eight battleships and 18 heavy cruisers. The latter ones were codenamed Type B battleships; their construction was scheduled to take place from 1937 to 1941. The ship's characteristics were constantly adjusted, and the designed displacement of the battleship had reached 48,000 tons by late 1937. As a result, it was decided to abandon the project in favor of the Sovetsky Soyuz-class battleships.
At a glance
Combat envelope
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.