Ship Database
Tier VII Battleship Premium

Germany

AL Prinz Heinrich

Prinz Heinrich is a P-class heavy cruiser of the Iron Blood. She is an optimistic person who forgets all her troubles the next day. She can easily get along with anyone.

Doubloons
9,000
Official profile image of AL Prinz Heinrich

At a glance

The numbers that shape the ship

Hit points
56,300
Maximum speed
28.0 knots
Surface detection
14.6 km
Main battery range
17.4 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.6 km
  • Main battery17.4 km
  • Secondary battery6.3 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm Spr.Gr. L/4.1 4,500
  • AP · 380 mm P.Spr.Gr. L/3.5 10,900
  • Torpedo · G7 T1 Ausf.A 13,700
Handling, concealment and protectionOverview

Handling

Maximum speed
28.0 knots
Turning circle radius
810 m
Rudder shift time
14.5 s
Maneuverability API rating 39

Concealment

Surface detection
14.6 km
Air detection
9.7 km
Submarine detection
9.7 km
Concealment API rating 41

Survivability

Hit points
56,300
Torpedo damage reduction
21 %
Survivability API rating 70

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–350 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 85
Maximum range
17.4 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
30.0 s
Maximum dispersion
194 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm Spr.Gr. L/4.1
HE
Maximum damage per hit
4,500
Fire chance
35.0 %
Muzzle velocity
800 m/s
Shell mass
750 kg
380 mm P.Spr.Gr. L/3.5
AP
Maximum damage per hit
10,900
Muzzle velocity
800 m/s
Shell mass
750 kg
Gun layout
Mount
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
150 mm HE K Gr 18
Maximum damage per hit
1,800
Fire chance
10.0 %
Rate of fire
7.0 rounds/min
Muzzle velocity
835 m/s
Mount
105 mm Spr.Gr. Kz.
Maximum damage per hit
1,200
Fire chance
5.0 %
Rate of fire
17.9 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 15

G7 T1 Ausf.A

Maximum range
10.0 km
Maximum damage per hit
13,700
Reload time
110 s
Speed
50 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 58
Aura
37 mm/69 Flak M42 on an LM/42 single mount
Calibre
37 mm
Mounts
12
Aura
105 mm/65 SK C/33 on a Dop. L. C/31 mount
Calibre
105 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
56,300
Main-battery barrels
4
Secondary barrels
18
Torpedo tubes
2
AA mounts
18

Engine

Published maximum speed
28.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

FKS Typ 7 Mod. 1

Default
Type
Suo

G7a T1

Default
Type
Torpedoes

380 mm/45 Drh LC/1913 on a Drh LC/1913 mount

Default
Type
Artillery

Azur Lane Prinz Heinrich

Default
Type
Hull

Propulsion: 110,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.