Ship Database
Tier IX Destroyer Premium

U.S.A.

Benham

Benham-class ships repeated the design of their predecessors while featuring more powerful machinery to achieve higher speed. The ships were armed with four torpedo launchers mounted along their sides, and the number of their guns was reduced from five to four. During the attack on Pearl Harbor, USS Benham was escorting aircraft carrier Enterprise to...

Read full ship history

Benham-class ships repeated the design of their predecessors while featuring more powerful machinery to achieve higher speed. The ships were armed with four torpedo launchers mounted along their sides, and the number of their guns was reduced from five to four. During the attack on Pearl Harbor, USS Benham was escorting aircraft carrier Enterprise to Midway. The destroyer participated in the Doolittle Raid, the Battle of Midway, and the second Battle of the Solomon Islands. On November 15, 1942, during the Battle of Guadalcanal, Benham took a torpedo hit, was abandoned by her crew, and eventually sank.

Doubloons
28,500
Official profile image of Benham

At a glance

The numbers that shape the ship

Hit points
14,500
Maximum speed
36.5 knots
Surface detection
7.3 km
Main battery range
12.6 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.3 km
  • Main battery12.6 km
  • Torpedoes10.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Mk32 1,800
  • AP · 127 mm AP/SC Mk38 2,100
  • Torpedo · 533 mm Mk15 15,200
  • Depth charge 5,100
Handling, concealment and protectionOverview

Handling

Maximum speed
36.5 knots
Turning circle radius
560 m
Rudder shift time
3.4 s
Maneuverability API rating 68

Concealment

Surface detection
7.3 km
Air detection
2.9 km
Submarine detection
2.9 km
Concealment API rating 89

Survivability

Hit points
14,500
Torpedo damage reduction
0 %
Survivability API rating 28

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 54
Maximum range
12.6 km
Reload time
3.0 s
Rate of fire
18.2 rounds/min
180° turn time
6.0 s
Maximum dispersion
109 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Mk32
HE
Maximum damage per hit
1,800
Fire chance
5.0 %
Muzzle velocity
792 m/s
Shell mass
24 kg
127 mm AP/SC Mk38
AP
Maximum damage per hit
2,100
Muzzle velocity
792 m/s
Shell mass
25 kg
Gun layout
Mount
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Mounts
4
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 51

533 mm Mk15

Maximum range
10.5 km
Maximum damage per hit
15,200
Reload time
85 s
Speed
65 knots
Detectability
1.4 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quad
Mounts
4
Tubes each
4

Anti-aircraft defence

AA defence API rating 40
Aura
12.7 mm Browning on a single mount
Calibre
12 mm
Mounts
4
Aura
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Calibre
127 mm
Mounts
4

Depth charges

Maximum damage per charge
5,100
Maximum packs
2
Charges per pack
6
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
14,500
Main-battery barrels
4
Torpedo tubes
4
AA mounts
8

Engine

Published maximum speed
36.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

127 mm/38 Mk.12 on a Mk.30/Mk.30 mod.0 mount

Default
Type
Artillery

Propulsion: 50,000 hp

Default
Type
Engine

Mk9 mod. 1

Default
Type
Suo

Benham

Default
Type
Hull

533 mm Mk15

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.