Combat envelope
Range and detection
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Italy
The Washington Naval Conference gave Italy the opportunity to build battleships from 1927. Several projects with a displacement of 18,000 to 35,000 tons were under development simultaneously; some of the projects relied on foreign designs—Hood, Nelson, and Dunkerque—but some were unique. The design proposed by Admiral de Feo featured a ship with eight...
The Washington Naval Conference gave Italy the opportunity to build battleships from 1927. Several projects with a displacement of 18,000 to 35,000 tons were under development simultaneously; some of the projects relied on foreign designs—Hood, Nelson, and Dunkerque—but some were unique. The design proposed by Admiral de Feo featured a ship with eight 320 mm guns in quadruple-gun turrets placed close to the midship frames while the secondary battery mounts were moved toward the ship's fore and aft ends.
At a glance
Combat envelope
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Underwater armament
533 mm Si 270
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.