Combat envelope
Range and detection
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Germany
Drawing from the experience gained in World War I, the concept of a large surface raider emerged in Germany in the late 1920s. The projects considered the intention of Great Britain to impose restrictions on battleship armament to a maximum caliber of 305 mm during upcoming naval conferences. Under the proposed designs, the standard displacement varied...
Drawing from the experience gained in World War I, the concept of a large surface raider emerged in Germany in the late 1920s. The projects considered the intention of Great Britain to impose restrictions on battleship armament to a maximum caliber of 305 mm during upcoming naval conferences. Under the proposed designs, the standard displacement varied between 17,500 and 25,000 tons, while the armament consisted of four turrets housing eight 305 mm guns, accompanied by a strong secondary battery of 150 mm guns. The armor was rather light for the ship to be classified as a battleship, as was her anti-torpedo protection.
At a glance
Combat envelope
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.