Ship Database
Tier VI Battleship Premium

Japan

Ise

During the development of the Fusō class, military experience and new requirements for fleet management were taken into account, and new positioning of the artillery simplified fire control. By the beginning of World War II, Ise had become obsolete. After Japan suffered significant aircraft carrier losses in the Battle of Midway, Ise was rebuilt as a...

Read full ship history

During the development of the Fusō class, military experience and new requirements for fleet management were taken into account, and new positioning of the artillery simplified fire control. By the beginning of World War II, Ise had become obsolete. After Japan suffered significant aircraft carrier losses in the Battle of Midway, Ise was rebuilt as a hybrid battleship-aircraft carrier. Her rear group of turrets was replaced by a flight deck. In 1944, she participated in the Battle of Cape Engaño. In July 1945, Ise was sunk by American bombers near Ondo Seto island.

Doubloons
4,500
Official profile image of Ise

At a glance

The numbers that shape the ship

Hit points
58,700
Maximum speed
24.5 knots
Surface detection
15.4 km
Main battery range
21.4 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.4 km
  • Main battery21.4 km
  • Secondary battery5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 356 mm HE Type0 5,700
  • AP · 356 mm AP Type91 10,200
  • Aircraft torpedo 2,767
Handling, concealment and protectionOverview

Handling

Maximum speed
24.5 knots
Turning circle radius
750 m
Rudder shift time
14.8 s
Maneuverability API rating 32

Concealment

Surface detection
15.4 km
Air detection
9.8 km
Submarine detection
9.8 km
Concealment API rating 37

Survivability

Hit points
58,700
Torpedo damage reduction
26 %
Survivability API rating 70

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 81
Maximum range
21.4 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
238 m

Shells

Damage is the API's published maximum for one shell hit.

356 mm HE Type0
HE
Maximum damage per hit
5,700
Fire chance
25.0 %
Muzzle velocity
805 m/s
Shell mass
625 kg
356 mm AP Type91
AP
Maximum damage per hit
10,200
Muzzle velocity
775 m/s
Shell mass
674 kg
Gun layout
Mount
356 mm/45 41st Year Type in a twin-gun turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
127 mm HE Type0
Maximum damage per hit
2,100
Fire chance
8.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
725 m/s

Anti-aircraft defence

AA defence API rating 66
Aura
25 mm/60 Type 96 on a single mount
Calibre
25 mm
Mounts
11
Aura
25 mm/60 Type 96 on a triple mount
Calibre
25 mm
Mounts
31
Aura
120 mm AA Rocket
Calibre
120 mm
Mounts
6
Aura
127 mm/40 Type 89 on a Model A1 mount
Calibre
127 mm
Mounts
8
Carrier aviationClass system

The public API still uses legacy aircraft categories and does not expose every modern carrier payload mechanic. Only fields returned by Wargaming are shown.

Torpedo bombers

Aichi M6A2 Seiran

Aircraft tier
6
Squadrons
1
Cruise speed
122 knots
Aircraft health
1,820
Maximum damage per torpedo
2,767
Torpedo range
2.3 km
Torpedo speed
35 knots
Modules, hull and progressionTechnical data

Default hull

Hull hit points
58,700
Main-battery barrels
4
Secondary barrels
8
AA mounts
56

Engine

Published maximum speed
24.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Aichi M6A2 Seiran

Default
Type
TorpedoBomber

356 mm/45 41st Year Type in a twin-gun turret

Default
Type
Artillery

Ise

Default
Type
Hull

Propulsion: 80,000 hp

Default
Type
Engine

Type6 mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Air Groups Modification 3

Modernization

Credits
1,000,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.