Ship Database
Tier VIII Battleship Premium

France

Flandre

One of the projects developed in response to received intel about planned German battleships included the armament of three triple-gun turrets with 380 mm guns, and it was essentially a development of the Richelieu and Gascogne classes. That option was rejected, and the project that led to the creation of the Alsace-class battleship was selected as the final one.

Doubloons
11,000
Official profile image of Flandre

At a glance

The numbers that shape the ship

Hit points
75,400
Maximum speed
33.5 knots
Surface detection
15.7 km
Main battery range
20.0 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.7 km
  • Main battery20 km
  • Secondary battery7.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm HE OEA Mle 1945 5,400
  • AP · 380 mm AP OPfK Mle 1943 11,900
Handling, concealment and protectionOverview

Handling

Maximum speed
33.5 knots
Turning circle radius
910 m
Rudder shift time
16.6 s
Maneuverability API rating 48

Concealment

Surface detection
15.7 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 35

Survivability

Hit points
75,400
Torpedo damage reduction
44 %
Survivability API rating 92

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–430 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 85
Maximum range
20.0 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
36.0 s
Maximum dispersion
262 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm HE OEA Mle 1945
HE
Maximum damage per hit
5,400
Fire chance
36.0 %
Muzzle velocity
830 m/s
Shell mass
884 kg
380 mm AP OPfK Mle 1943
AP
Maximum damage per hit
11,900
Muzzle velocity
830 m/s
Shell mass
885 kg
Gun layout
Mount
380 mm/45 Mle 1935 in a turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.6 km
Mount
152 mm HE OEA Mle 1937
Maximum damage per hit
2,200
Fire chance
12.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
870 m/s
Mount
100 mm HE OEA Mle 1945
Maximum damage per hit
1,400
Fire chance
5.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
855 m/s

Anti-aircraft defence

AA defence API rating 74
Aura
20 mm Oerlikon on a Mk.24 mount
Calibre
20 mm
Mounts
6
Aura
40 mm Bofors on a Mk.1 mount
Calibre
40 mm
Mounts
6
Aura
100 mm/55 Mle 1945 on a CAD Mle 1945 mount
Calibre
100 mm
Mounts
14
Aura
152 mm/55 Mle 1930 on an Mle 1936 mount
Calibre
152 mm
Mounts
3
Modules, hull and progressionTechnical data

Default hull

Hull hit points
75,400
Main-battery barrels
3
Secondary barrels
17
AA mounts
29

Engine

Published maximum speed
33.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Flandre

Default
Type
Hull

Propulsion: 192,000 hp

Default
Type
Engine

PCA n° 8 Mle 1

Default
Type
Suo

380 mm/45 Mle 1935 in a turret

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.