Ship Database
Tier VIII Battleship

U.S.S.R.

Borodino TE

A tournament edition clone of a ship for the purpose of testing new mechanics and ship contents in tournaments.

Doubloons
12,500
Official profile image of Borodino TE

At a glance

The numbers that shape the ship

Hit points
72,000
Maximum speed
31.6 knots
Surface detection
15.3 km
Main battery range
20.3 km
Main battery reload
20.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.3 km
  • Main battery20.3 km
  • Secondary battery6.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE Model 1937 5,800
  • AP · 406 mm AP Model 1937 13,250
Handling, concealment and protectionOverview

Handling

Maximum speed
31.6 knots
Turning circle radius
1,060 m
Rudder shift time
15.4 s
Maneuverability API rating 43

Concealment

Surface detection
15.3 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 37

Survivability

Hit points
72,000
Torpedo damage reduction
24 %
Survivability API rating 88

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
18–495 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 92
Maximum range
20.3 km
Reload time
20.0 s
Rate of fire
3.0 rounds/min
180° turn time
30.0 s
Maximum dispersion
218 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE Model 1937
HE
Maximum damage per hit
5,800
Fire chance
40.0 %
Muzzle velocity
830 m/s
Shell mass
1,108 kg
406 mm AP Model 1937
AP
Maximum damage per hit
13,250
Muzzle velocity
830 m/s
Shell mass
1,108 kg
Gun layout
Mount
406 mm/50 B-37 on an MK-1 mount
Mounts
2
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
HE-32
Maximum damage per hit
2,500
Fire chance
13.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
1,000 m/s

Anti-aircraft defence

AA defence API rating 75
Aura
25 mm 110-PM on a 4M-120 mount
Calibre
25 mm
Mounts
12
Aura
57 mm ZIF-31B mount
Calibre
57 mm
Mounts
12
Aura
180 mm/65 SM-45 on an SM-48 mount
Calibre
180 mm
Mounts
2
Modules, hull and progressionTechnical data

Default hull

Hull hit points
72,000
Main-battery barrels
2
Secondary barrels
2
AA mounts
26

Engine

Published maximum speed
31.6 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS VIII mod. 1

Default
Type
Suo

Propulsion: 210,000 hp

Default
Type
Engine

Borodino TE

Default
Type
Hull

406 mm/50 B-37 on an MK-1 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.