Ship Database
Tier X Destroyer Special

Germany

Z-42

Z-42 was ordered in July 1939 as a Type 1936B ship, and she was later reordered as a Type 1936A(Mob) destroyer. In February 1941, her construction was permanently canceled due to a lack of materials. Had the ship been completed as a naval air defense destroyer, she could have been equipped with twin 105 mm main guns.

Doubloons
31,000
Official profile image of Z-42

At a glance

The numbers that shape the ship

Hit points
19,700
Maximum speed
36.5 knots
Surface detection
7.6 km
Main battery range
12.6 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.6 km
  • Main battery12.6 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 105 mm Spr.Gr. Kz. 1,200
  • AP · 105 mm P.Spr.Gr. 2,300
  • Torpedo · G7a T1 13,700
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
36.5 knots
Turning circle radius
670 m
Rudder shift time
4.4 s
Maneuverability API rating 66

Concealment

Surface detection
7.6 km
Air detection
3.5 km
Submarine detection
3.5 km
Concealment API rating 87

Survivability

Hit points
19,700
Torpedo damage reduction
0 %
Survivability API rating 35

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 51
Maximum range
12.6 km
Reload time
4.0 s
Rate of fire
13.3 rounds/min
180° turn time
18.0 s
Maximum dispersion
109 m

Shells

Damage is the API's published maximum for one shell hit.

105 mm Spr.Gr. Kz.
HE
Maximum damage per hit
1,200
Fire chance
5.0 %
Muzzle velocity
900 m/s
Shell mass
15 kg
105 mm P.Spr.Gr.
AP
Maximum damage per hit
2,300
Muzzle velocity
900 m/s
Shell mass
15 kg
Gun layout
Mount
105 mm/65 SK C/33 on a Dop. L. C/37 mount
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 19

G7a T1

Maximum range
10.0 km
Maximum damage per hit
13,700
Reload time
100 s
Speed
62 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 63
Aura
30 mm/45 Flak 103/38 on a quadruple mount
Calibre
30 mm
Mounts
3
Aura
37 mm/69 Flak M42 on an LM/42 mount
Calibre
37 mm
Mounts
4
Aura
105 mm/65 SK C/33 on a Dop. L. C/37 mount
Calibre
105 mm
Mounts
5

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
19,700
Main-battery barrels
5
Torpedo tubes
2
AA mounts
12

Engine

Published maximum speed
36.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Z-42

Default
Type
Hull

Propulsion: 70,000 hp

Default
Type
Engine

G7a T1

Default
Type
Torpedoes

FKS Typ 10 Mod. 1

Default
Type
Suo

105 mm/65 SK C/33 on a Dop. L. C/37 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.