Ship Database
Tier X Destroyer Special

U.S.A.

Laffey

USS Laffey, an Allen M. Sumner-class destroyer, was commissioned in February 1944. Before the end of the year, she had already taken part in the Allied landings in Normandy, as well as in several amphibious operations in the Philippines. On April 16, 1945, during the Battle of Okinawa, USS Laffey came under massive attack by Japanese aircraft. Thanks to...

Read full ship history

USS Laffey, an Allen M. Sumner-class destroyer, was commissioned in February 1944. Before the end of the year, she had already taken part in the Allied landings in Normandy, as well as in several amphibious operations in the Philippines. On April 16, 1945, during the Battle of Okinawa, USS Laffey came under massive attack by Japanese aircraft. Thanks to the incredible efforts of her crew, the destroyer survived six kamikaze hits—any one of which could have sent a larger ship to the bottom. After extensive repairs, Laffey continued her service in the U.S. Navy until the mid-1970s.

Doubloons
41,500
Official profile image of Laffey

At a glance

The numbers that shape the ship

Hit points
18,500
Maximum speed
36.5 knots
Surface detection
7.4 km
Main battery range
12.4 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.4 km
  • Main battery12.4 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Mk32 1,800
  • AP · 127 mm AP/SC Mk38 2,100
  • Torpedo · Mk17 17,900
  • Depth charge 5,100
Handling, concealment and protectionOverview

Handling

Maximum speed
36.5 knots
Turning circle radius
620 m
Rudder shift time
3.1 s
Maneuverability API rating 67

Concealment

Surface detection
7.4 km
Air detection
3.7 km
Submarine detection
3.7 km
Concealment API rating 87

Survivability

Hit points
18,500
Torpedo damage reduction
0 %
Survivability API rating 34

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 56
Maximum range
12.4 km
Reload time
3.0 s
Rate of fire
20.0 rounds/min
180° turn time
7.2 s
Maximum dispersion
108 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Mk32
HE
Maximum damage per hit
1,800
Fire chance
5.0 %
Muzzle velocity
792 m/s
Shell mass
24 kg
127 mm AP/SC Mk38
AP
Maximum damage per hit
2,100
Muzzle velocity
792 m/s
Shell mass
25 kg
Gun layout
Mount
127 mm/38 Mk.12 on a Mk.38 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 24

Mk17

Maximum range
8.0 km
Maximum damage per hit
17,900
Reload time
140 s
Speed
66 knots
Detectability
1.4 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Mk14
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 57
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
11
Aura
40 mm/56 Bofors on a Mk.1 mount
Calibre
40 mm
Mounts
2
Aura
40 mm/56 Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
2
Aura
127 mm/38 Mk.12 on a Mk.38 mount
Calibre
127 mm
Mounts
3

Depth charges

Maximum damage per charge
5,100
Maximum packs
2
Charges per pack
14
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
18,500
Main-battery barrels
3
Torpedo tubes
2
AA mounts
18

Engine

Published maximum speed
36.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk10 mod. 1

Default
Type
Suo

Mark 17

Default
Type
Torpedoes

Laffey

Default
Type
Hull

Propulsion: 60,000 hp

Default
Type
Engine

127 mm/38 Mk.12 on a Mk.38 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.