Ship Database
Tier IX Destroyer Premium

Germany

ZF-6 Golden

After conquering France in 1940, the German Navy captured a small number of unfinished French ships. Among them were four Le Hardi-class destroyers, two of which were in the initial stages of construction, L'Opiniâtre and L'Aventurier. The German High Command planned to complete them with German weapons and use them for their own needs; however, the ships were not even launched until the end of the war.

Doubloons
28,500
Official profile image of ZF-6 Golden

At a glance

The numbers that shape the ship

Hit points
17,000
Maximum speed
35.0 knots
Surface detection
7.2 km
Main battery range
11.9 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.2 km
  • Main battery11.9 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 128 mm Spr.Gr. 1,450
  • AP · 128 mm P.Spr.Gr. 2,950
  • Torpedo · G7a T1 Ausf. B 18,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
670 m
Rudder shift time
3.9 s
Maneuverability API rating 63

Concealment

Surface detection
7.2 km
Air detection
3.2 km
Submarine detection
3.2 km
Concealment API rating 89

Survivability

Hit points
17,000
Torpedo damage reduction
0 %
Survivability API rating 31

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
7–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 59
Maximum range
11.9 km
Reload time
3.0 s
Rate of fire
15.8 rounds/min
180° turn time
10.0 s
Maximum dispersion
103 m

Shells

Damage is the API's published maximum for one shell hit.

128 mm Spr.Gr.
HE
Maximum damage per hit
1,450
Fire chance
6.0 %
Muzzle velocity
880 m/s
Shell mass
26 kg
128 mm P.Spr.Gr.
AP
Maximum damage per hit
2,950
Muzzle velocity
880 m/s
Shell mass
26 kg
Gun layout
Mount
128 mm/61 KM40 on a Tbts LC/44 mount
Mounts
3
Barrels each
1
Mount
128 mm/61 KM40 on an LDrh LC/44 mount
Mounts
1
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 26

G7a T1 Ausf. B

Maximum range
8.0 km
Maximum damage per hit
18,400
Reload time
90 s
Speed
75 knots
Detectability
1.8 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 57
Aura
30 mm/45 Flak 103/38 on a twin mount
Calibre
30 mm
Mounts
2
Aura
30 mm/45 Flak 103/38 on a quadruple mount
Calibre
30 mm
Mounts
2
Aura
55 mm/77 Gerät 58 on a single mount
Calibre
55 mm
Mounts
2
Aura
128 mm/61 KM40 on a Tbts LC/44 mount
Calibre
128 mm
Mounts
3
Aura
128 mm/61 KM40 on an LDrh LC/44 mount
Calibre
128 mm
Mounts
1

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
17,000
Main-battery barrels
4
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 62,000 hp

Default
Type
Engine

FKS Typ 9 Mod. 1

Default
Type
Suo

ZF-6 Golden

Default
Type
Hull

G7a T1 Ausf. B

Default
Type
Torpedoes

128 mm/61 KM40 on an LDrh/Tbts LC/44 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.