Ship Database
Tier X Cruiser Special

Pan-America

Almirante Irízar

Following the end of World War II, British company Vickers-Armstrong developed a new light cruiser (Design 1124A) taking into account the lessons learned from the war. It combined modern fire control with a strong main battery of twelve 152 mm guns and improved 120 mm secondary guns. Created to be modified with different armaments to suit customer needs,...

Read full ship history

Following the end of World War II, British company Vickers-Armstrong developed a new light cruiser (Design 1124A) taking into account the lessons learned from the war. It combined modern fire control with a strong main battery of twelve 152 mm guns and improved 120 mm secondary guns. Created to be modified with different armaments to suit customer needs, the core design was intended to be offered to the major South American navies, including Argentina's. However, due to the acquisition of interwar American light cruisers by these nations, the new design was no longer required.

Doubloons
26,000
Official profile image of Almirante Irízar

At a glance

The numbers that shape the ship

Hit points
40,600
Maximum speed
32.0 knots
Surface detection
11.8 km
Main battery range
17.8 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.8 km
  • Main battery17.8 km
  • Secondary battery6.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE 6crh Mk IV 2,150
  • AP · 152 mm AP 6crh Mk IV 2,950
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
760 m
Rudder shift time
10.0 s
Maneuverability API rating 51

Concealment

Surface detection
11.8 km
Air detection
8.5 km
Submarine detection
8.5 km
Concealment API rating 56

Survivability

Hit points
40,600
Torpedo damage reduction
4 %
Survivability API rating 58

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–88 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 73
Maximum range
17.8 km
Reload time
6.0 s
Rate of fire
10.0 rounds/min
180° turn time
18.0 s
Maximum dispersion
155 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE 6crh Mk IV
HE
Maximum damage per hit
2,150
Fire chance
9.0 %
Muzzle velocity
900 m/s
Shell mass
45 kg
152 mm AP 6crh Mk IV
AP
Maximum damage per hit
2,950
Muzzle velocity
900 m/s
Shell mass
45 kg
Gun layout
Mount
152 mm/50 QF Mk.W in a turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
120 mm AP
Maximum damage per hit
2,300
Rate of fire
21.4 rounds/min
Muzzle velocity
808 m/s

Anti-aircraft defence

AA defence API rating 77
Aura
40 mm/56 OQF on a Boffin mount
Calibre
40 mm
Mounts
6
Aura
40 mm/56 OQF Mk.XI on a Mk.V mount
Calibre
40 mm
Mounts
4
Aura
120 mm/45 Mk.IX on a twin mount
Calibre
120 mm
Mounts
6
Aura
152 mm/50 QF Mk.W in a turret
Calibre
152 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
40,600
Main-battery barrels
4
Secondary barrels
6
AA mounts
20

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk10 mod. 1

Default
Type
Suo

152 mm/50 QF Mk.W in a turret

Default
Type
Artillery

Propulsion: 100,000 hp

Default
Type
Engine

Almirante Irízar

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
14
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.