Ship Database
Tier X Destroyer Special

Germany

Georg Hoffmann

A large destroyer armed with 150 mm artillery, she is remarkably similar to light cruisers in terms of her size and characteristics. Part of an unimplemented "Type 1938A" project, this destroyer variant was planned to have enhanced anti-aircraft and torpedo armament and be capable of operating in the Atlantic.

Doubloons
31,000
Official profile image of Georg Hoffmann

At a glance

The numbers that shape the ship

Hit points
24,500
Maximum speed
37.5 knots
Surface detection
7.9 km
Main battery range
11.2 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.9 km
  • Main battery11.2 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 150 mm Spr.Gr. L/4.4 Kz. Ausf. B 2,200
  • AP · 150 mm P.Spr.Gr. 4,100
  • Torpedo · G7 Schildbutt 14,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
37.5 knots
Turning circle radius
800 m
Rudder shift time
5.3 s
Maneuverability API rating 66

Concealment

Surface detection
7.9 km
Air detection
4.2 km
Submarine detection
4.2 km
Concealment API rating 84

Survivability

Hit points
24,500
Torpedo damage reduction
0 %
Survivability API rating 40

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 68
Maximum range
11.2 km
Reload time
7.0 s
Rate of fire
8.1 rounds/min
180° turn time
18.0 s
Maximum dispersion
54 m

Shells

Damage is the API's published maximum for one shell hit.

150 mm Spr.Gr. L/4.4 Kz. Ausf. B
HE
Maximum damage per hit
2,200
Fire chance
12.0 %
Muzzle velocity
960 m/s
Shell mass
45 kg
150 mm P.Spr.Gr.
AP
Maximum damage per hit
4,100
Muzzle velocity
960 m/s
Shell mass
51 kg
Gun layout
Mount
150 mm/60 SK C/25 on a Tbts KC 42T mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 33

G7 Schildbutt

Maximum range
12.0 km
Maximum damage per hit
14,400
Reload time
80 s
Speed
66 knots
Detectability
1.4 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Fünfling
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 67
Aura
30 mm/45 Flak 103/38 on a quadruple mount
Calibre
30 mm
Mounts
3
Aura
55 mm/77 Gerät 58 on a twin mount
Calibre
55 mm
Mounts
4
Aura
150 mm/60 SK C/25 on a Tbts KC 42T mount
Calibre
150 mm
Mounts
3

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
24,500
Main-battery barrels
3
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
37.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

FKS Typ 10

Default
Type
Suo

Propulsion: 82,450 hp

Default
Type
Engine

G7 T1 Ausf. B

Default
Type
Torpedoes

Georg Hoffmann

Default
Type
Hull

150 mm/60 SK C/25 on a Tbts KC 42T mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.