Ship Database
Tier X Destroyer Special

The Netherlands

Tromp

The year 1931 saw the start of design work on a lead destroyer for the Dutch Navy. It was intended for the ship to surpass the Japanese Fubuki-class destroyers in terms of her characteristics. Her main caliber was presented with 150 mm guns, and a thin layered armor scheme provided effective protection from shells. In September 1939, the ship was...

Read full ship history

The year 1931 saw the start of design work on a lead destroyer for the Dutch Navy. It was intended for the ship to surpass the Japanese Fubuki-class destroyers in terms of her characteristics. Her main caliber was presented with 150 mm guns, and a thin layered armor scheme provided effective protection from shells. In September 1939, the ship was relocated to the East Indies, where she joined the ABDA forces at the beginning of the war. From 1942, Tromp was part of the U.S. 7th Fleet and escorted transport vessels in the Indian Ocean and Australian waters. After that, the ship joined the British Far East Fleet and took part in a fleet review in honor of the coronation of Elizabeth II in 1953.

Doubloons
26,000
Official profile image of Tromp

At a glance

The numbers that shape the ship

Hit points
24,500
Maximum speed
33.5 knots
Surface detection
7.3 km
Main battery range
13.3 km
Main battery reload
5.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.3 km
  • Main battery13.3 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 150 mm Brisantgranaat 2,150
  • AP · 150 mm Pantsergranaat 3,000
  • Torpedo · 53,3 cm torpedo 15,000
  • Depth charge 2,000
Handling, concealment and protectionOverview

Handling

Maximum speed
33.5 knots
Turning circle radius
720 m
Rudder shift time
5.3 s
Maneuverability API rating 58

Concealment

Surface detection
7.3 km
Air detection
3.7 km
Submarine detection
3.7 km
Concealment API rating 88

Survivability

Hit points
24,500
Torpedo damage reduction
0 %
Survivability API rating 40

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–25 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 65
Maximum range
13.3 km
Reload time
5.0 s
Rate of fire
11.5 rounds/min
180° turn time
15.0 s
Maximum dispersion
114 m

Shells

Damage is the API's published maximum for one shell hit.

150 mm Brisantgranaat
HE
Maximum damage per hit
2,150
Fire chance
11.0 %
Muzzle velocity
900 m/s
Shell mass
46 kg
150 mm Pantsergranaat
AP
Maximum damage per hit
3,000
Muzzle velocity
900 m/s
Shell mass
47 kg
Gun layout
Mount
150 mm/50 Mk.11 on a Mk.11 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 23

53,3 cm torpedo

Maximum range
12.0 km
Maximum damage per hit
15,000
Reload time
70 s
Speed
71 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
53,3 cm drievoudige torpedobuis
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 57
Aura
20 mm Oerlikon Mk.II on a Mk.VIIA mount
Calibre
20 mm
Mounts
2
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
2
Aura
40 mm/56 №4 on a №9 (Boffin) mount
Calibre
40 mm
Mounts
2
Aura
40 mm/56 Bofors Model 1936 on a Mk.IV* Hazemeyer mount
Calibre
40 mm
Mounts
2
Aura
76 mm/50 Mk20 on a single mount
Calibre
76 mm
Mounts
4

Depth charges

Maximum damage per charge
2,000
Maximum packs
2
Charges per pack
16
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
24,500
Main-battery barrels
3
Torpedo tubes
2
AA mounts
12

Engine

Published maximum speed
33.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Vuurleiding Mk 10 Mod. 1

Default
Type
Suo

Propulsion: 56,000 hp

Default
Type
Engine

Tromp

Default
Type
Hull

150 mm/50 Mk.11 on a Mk.11 mount

Default
Type
Artillery

53,3 cm torpedo

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

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