Ship Database
Tier VI Cruiser Premium

United Kingdom

Orion '44

A Leander-class light cruiser geared to function as a scout within a squadron, yet equally adept at operating independently. Orion '44 spent most of her combat career in the Mediterranean. By the end of World War II, she had earned high honors as one of the most esteemed ships in the Royal Navy. The cruiser took part in the battles of Calabria and Cape...

Read full ship history

A Leander-class light cruiser geared to function as a scout within a squadron, yet equally adept at operating independently. Orion '44 spent most of her combat career in the Mediterranean. By the end of World War II, she had earned high honors as one of the most esteemed ships in the Royal Navy. The cruiser took part in the battles of Calabria and Cape Matapan, the battle for Crete, and the defense of Malta. In 1943 and 1944, she covered the Allied landing operations in Sicily, Italy, Southern France, and Greece. In June 1944, on D-Day, the cruiser was the first warship to open fire on enemy positions in Normandy.

Doubloons
5,500
Official profile image of Orion '44

At a glance

The numbers that shape the ship

Hit points
27,900
Maximum speed
32.5 knots
Surface detection
11.1 km
Main battery range
14.5 km
Main battery reload
9.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.1 km
  • Main battery14.5 km
  • Secondary battery5 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 152 mm AP 6crh Mk IV 3,100
  • Torpedo · 533 mm Mk VII 16,766
  • Depth charge 5,000
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
710 m
Rudder shift time
7.8 s
Maneuverability API rating 54

Concealment

Surface detection
11.1 km
Air detection
6.4 km
Submarine detection
6.4 km
Concealment API rating 64

Survivability

Hit points
27,900
Torpedo damage reduction
0 %
Survivability API rating 37

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 44
Maximum range
14.5 km
Reload time
9.0 s
Rate of fire
6.1 rounds/min
180° turn time
25.7 s
Maximum dispersion
133 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm AP 6crh Mk IV
AP
Maximum damage per hit
3,100
Muzzle velocity
841 m/s
Shell mass
51 kg
Gun layout
Mount
152 mm/50 BL Mk.XXIII on a Mk.XXI mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
811 m/s

Underwater armament

Torpedoes

Torpedoes API rating 22

533 mm Mk VII

Maximum range
10.0 km
Maximum damage per hit
16,766
Reload time
115 s
Speed
62 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm QR Mk IV
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 44
Aura
20 mm Oerlikon Mk.I on a Mk.IIA mount
Calibre
20 mm
Mounts
7
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
2
Aura
102 mm/45 QF Mk.XVI on a Mk.XIX mount
Calibre
102 mm
Mounts
4

Depth charges

Maximum damage per charge
5,000
Maximum packs
2
Charges per pack
2
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
27,900
Main-battery barrels
4
Secondary barrels
4
Torpedo tubes
2
AA mounts
13

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 72,000 hp

Default
Type
Engine

533 mm Mk IX

Default
Type
Torpedoes

Mk VI mod. 1

Default
Type
Suo

Orion

Default
Type
Hull

152 mm/50 BL Mk.XXIII on a Mk.XXI mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.