Ship Database
Tier VI Cruiser Premium

Germany

Leipzig

In contrast to the preceding ships, cruiser Leipzig underwent notable modifications to her power plant, incorporating a central shaft driven by diesel engines only and bringing all turrets back to the centerline. With the outbreak of World War II, the ship participated in minelaying and patrols. In December 1939, Leipzig was struck by a torpedo fired by...

Read full ship history

In contrast to the preceding ships, cruiser Leipzig underwent notable modifications to her power plant, incorporating a central shaft driven by diesel engines only and bringing all turrets back to the centerline. With the outbreak of World War II, the ship participated in minelaying and patrols. In December 1939, Leipzig was struck by a torpedo fired by British submarine Salmon. During 1941 and 1942, the cruiser provided support during the Baltic offensive, but in October 1944, she collided with Prinz Eugen and suffered severe damage.

Doubloons
5,500
Official profile image of Leipzig

At a glance

The numbers that shape the ship

Hit points
26,200
Maximum speed
32.0 knots
Surface detection
9.7 km
Main battery range
13.5 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection9.7 km
  • Main battery13.5 km
  • Secondary battery5.6 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 150 mm Spr.Gr. L/4.4 Kz. 1,700
  • AP · 150 mm P.Spr.Gr. L/3.7 3,900
  • Torpedo · G7a T1 13,700
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
700 m
Rudder shift time
7.3 s
Maneuverability API rating 54

Concealment

Surface detection
9.7 km
Air detection
5.5 km
Submarine detection
5.5 km
Concealment API rating 73

Survivability

Hit points
26,200
Torpedo damage reduction
4 %
Survivability API rating 35

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 68
Maximum range
13.5 km
Reload time
7.0 s
Rate of fire
7.6 rounds/min
180° turn time
23.7 s
Maximum dispersion
126 m

Shells

Damage is the API's published maximum for one shell hit.

150 mm Spr.Gr. L/4.4 Kz.
HE
Maximum damage per hit
1,700
Fire chance
8.0 %
Muzzle velocity
960 m/s
Shell mass
46 kg
150 mm P.Spr.Gr. L/3.7
AP
Maximum damage per hit
3,900
Muzzle velocity
960 m/s
Shell mass
46 kg
Gun layout
Mount
150 mm/60 SK C/25 on a Drh Tr C/25 mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
5.6 km
Mount
88 mm Spr.Gr.
Maximum damage per hit
1,000
Fire chance
4.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
950 m/s

Underwater armament

Torpedoes

Torpedoes API rating 35

G7a T1

Maximum range
10.0 km
Maximum damage per hit
13,700
Reload time
68 s
Speed
59 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Drilling
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 33
Aura
20 mm/65 C/38 on a single mount
Calibre
20 mm
Mounts
4
Aura
37 mm/83 SK C/30 on a Dopp LC/30 mount
Calibre
37 mm
Mounts
4
Aura
88 mm/76 SK C/32 on a Dop. L. C/32 mount
Calibre
88 mm
Mounts
3
Modules, hull and progressionTechnical data

Default hull

Hull hit points
26,200
Main-battery barrels
3
Secondary barrels
3
Torpedo tubes
4
AA mounts
11

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 74,200 hp

Default
Type
Engine

FKS Typ 6 Mod. 1

Default
Type
Suo

Leipzig

Default
Type
Hull

150 mm/60 SK C/25 on a Drh Tr C/25 mount

Default
Type
Artillery

G7a T1

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.