Ship Database
Tier VII Battleship Premium

United Kingdom

Rodney

One of the most formidable British Navy warships during the interwar period, Rodney featured a distinctive layout, with her three main battery turrets concentrated on her bow. The battleship had quite an eventful service history. She participated in military operations in the Atlantic, Arctic, North Sea, and Mediterranean during World War II. Rodney also...

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One of the most formidable British Navy warships during the interwar period, Rodney featured a distinctive layout, with her three main battery turrets concentrated on her bow. The battleship had quite an eventful service history. She participated in military operations in the Atlantic, Arctic, North Sea, and Mediterranean during World War II. Rodney also played a major part in sinking battleship Bismarck in May 1941 and significantly contributed to the success of Allied landings in Normandy in June 1944.

Doubloons
9,000
Official profile image of Rodney

At a glance

The numbers that shape the ship

Hit points
62,900
Maximum speed
23.8 knots
Surface detection
14.8 km
Main battery range
18.0 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.8 km
  • Main battery18 km
  • Secondary battery5.6 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE Mk II 5,950
  • AP · 406 mm AP Mk IC 10,800
  • Torpedo · 622 mm Mk I 29,366
Handling, concealment and protectionOverview

Handling

Maximum speed
23.8 knots
Turning circle radius
760 m
Rudder shift time
15.3 s
Maneuverability API rating 30

Concealment

Surface detection
14.8 km
Air detection
9.9 km
Submarine detection
9.9 km
Concealment API rating 39

Survivability

Hit points
62,900
Torpedo damage reduction
19 %
Survivability API rating 77

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
9–406 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 82
Maximum range
18.0 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
247 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE Mk II
HE
Maximum damage per hit
5,950
Fire chance
45.0 %
Muzzle velocity
792 m/s
Shell mass
929 kg
406 mm AP Mk IC
AP
Maximum damage per hit
10,800
Muzzle velocity
788 m/s
Shell mass
750 kg
Gun layout
Mount
406 mm/45 Mk.I on a Mk.I mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
5.6 km
Mount
152 mm HE Mk V
Maximum damage per hit
2,150
Fire chance
9.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
884 m/s
Mount
120 mm HE Mk VA
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
749 m/s

Underwater armament

Torpedoes

Torpedoes API rating 18

622 mm Mk I

Maximum range
10.0 km
Maximum damage per hit
29,366
Reload time
40 s
Speed
67 knots
Detectability
1.7 km
180° turn time
15.0 s
Torpedo-tube layout
Mount
622 mm PR Mk II
Mounts
2
Tubes each
1

Anti-aircraft defence

AA defence API rating 66
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
61
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
5
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
1
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
5
Aura
120 mm/40 QF Mk.VIII on an HA Mk.XII mount
Calibre
120 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
62,900
Main-battery barrels
3
Secondary barrels
12
Torpedo tubes
2
AA mounts
78

Engine

Published maximum speed
23.8 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

622 mm Mk VII

Default
Type
Torpedoes

Rodney

Default
Type
Hull

406 mm/45 Mk.I on a Mk.I mount

Default
Type
Artillery

Propulsion: 45,000 hp

Default
Type
Engine

Mk VII mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.