Ship Database
Tier VII Battleship Premium

U.S.A.

West Virginia '44

USS West Virginia sank as a result of the attack on Pearl Harbor. In 1942, the ship was refloated and extensively rebuilt. She received bulges, reinforced decks, a new superstructure, radar, and a new dual-purpose secondary battery. She returned to service in the Pacific in time for the start of the Battle of Leyte. During the battle, West Virginia...

Read full ship history

USS West Virginia sank as a result of the attack on Pearl Harbor. In 1942, the ship was refloated and extensively rebuilt. She received bulges, reinforced decks, a new superstructure, radar, and a new dual-purpose secondary battery. She returned to service in the Pacific in time for the start of the Battle of Leyte. During the battle, West Virginia delivered several successful hits on battleship Yamashiro and cruiser Mogami. In 1945, the ship took part in the Battle of Iwo Jima and the landings on Okinawa. Over the course of the war, West Virginia was awarded five battle stars.

Doubloons
7,500
Official profile image of West Virginia '44

At a glance

The numbers that shape the ship

Hit points
59,100
Maximum speed
21.0 knots
Surface detection
14.0 km
Main battery range
17.1 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14 km
  • Main battery17.1 km
  • Secondary battery6.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE/HC Mk13 5,700
  • AP · 406 mm AP Mk5 12,400
Handling, concealment and protectionOverview

Handling

Maximum speed
21.0 knots
Turning circle radius
750 m
Rudder shift time
14.8 s
Maneuverability API rating 24

Concealment

Surface detection
14.0 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 43

Survivability

Hit points
59,100
Torpedo damage reduction
37 %
Survivability API rating 73

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–457 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 83
Maximum range
17.1 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
231 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE/HC Mk13
HE
Maximum damage per hit
5,700
Fire chance
36.0 %
Muzzle velocity
803 m/s
Shell mass
862 kg
406 mm AP Mk5
AP
Maximum damage per hit
12,400
Muzzle velocity
768 m/s
Shell mass
1,016 kg
Gun layout
Mount
406 mm/45 Mk.5 in a turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
127 mm HE Mk32
Maximum damage per hit
1,800
Fire chance
5.0 %
Rate of fire
24.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 79
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
58
Aura
20 mm Oerlikon on a Mk.24 mount
Calibre
20 mm
Mounts
1
Aura
20 mm Oerlikon on a Mk.15 mount
Calibre
20 mm
Mounts
1
Aura
40 mm/56 Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
10
Aura
127 mm/38 Mk.12 on a Mk.32 mount
Calibre
127 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
59,100
Main-battery barrels
4
Secondary barrels
8
AA mounts
78

Engine

Published maximum speed
21.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

406 mm/45 Mk.5 in a turret

Default
Type
Artillery

Propulsion: 30,900 hp

Default
Type
Engine

West Virginia '44

Default
Type
Hull

Mk7 mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Artillery Plotting Room Modification 1

Modernization

Extends the firing range of the main battery and secondary battery

Credits
500,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
9
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.