Ship Database
Tier X Cruiser Special

U.S.A.

Austin

CL-154-class cruisers were designed in the U.S. as a further development of the Atlanta-class cruisers. They featured larger hull dimensions and replaced main battery guns with the new 127 mm/54-caliber guns. The new guns had a higher rate of fire and longer range while also firing a heavier projectile. The plan was to build six cruisers—the ships were...

Read full ship history

CL-154-class cruisers were designed in the U.S. as a further development of the Atlanta-class cruisers. They featured larger hull dimensions and replaced main battery guns with the new 127 mm/54-caliber guns. The new guns had a higher rate of fire and longer range while also firing a heavier projectile. The plan was to build six cruisers—the ships were even assigned hull numbers. However, the construction was ultimately canceled due to cuts in the naval budget.

Doubloons
31,000
Official profile image of Austin

At a glance

The numbers that shape the ship

Hit points
30,700
Maximum speed
35.0 knots
Surface detection
11.5 km
Main battery range
15.0 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.5 km
  • Main battery15 km
  • Torpedoes10.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Mk.41 1,800
  • Torpedo · 533 mm Mk16 mod. 1 19,033
  • Depth charge 3,800
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
670 m
Rudder shift time
7.7 s
Maneuverability API rating 60

Concealment

Surface detection
11.5 km
Air detection
7.4 km
Submarine detection
7.4 km
Concealment API rating 60

Survivability

Hit points
30,700
Torpedo damage reduction
4 %
Survivability API rating 47

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–225 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 53
Maximum range
15.0 km
Reload time
7.0 s
Rate of fire
8.0 rounds/min
180° turn time
4.5 s
Maximum dispersion
136 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Mk.41
HE
Maximum damage per hit
1,800
Fire chance
9.0 %
Muzzle velocity
808 m/s
Shell mass
32 kg
Gun layout
Mount
127 mm/54 Mk.18 in a turret
Mounts
6
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 35

533 mm Mk16 mod. 1

Maximum range
10.5 km
Maximum damage per hit
19,033
Reload time
106 s
Speed
66 knots
Detectability
1.4 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Mk14
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 89
Aura
76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount
Calibre
76 mm
Mounts
6
Aura
127 mm/54 Mk.18 in a turret
Calibre
127 mm
Mounts
6

Depth charges

Maximum damage per charge
3,800
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
30,700
Main-battery barrels
6
Torpedo tubes
2
AA mounts
12

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk10 mod. 1

Default
Type
Suo

127 mm/54 Mk.18 in a turret

Default
Type
Artillery

Austin

Default
Type
Hull

Propulsion: 110,000 hp

Default
Type
Engine

Mk16 mod. 1

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.