Ship Database
Tier IX Battleship

Germany

Prinz Sigismund

In 1915, it became clear that the war was far from over, and it was necessary to speed up the construction of new ships. Kaiser Wilhelm insisted that the new ships be equipped with 380 mm guns and combine the speed of a battlecruiser with the armor of a battleship. The lead ship was laid down as Ersatz Yorck in 1916, but the end of the war shifted...

Read full ship history

In 1915, it became clear that the war was far from over, and it was necessary to speed up the construction of new ships. Kaiser Wilhelm insisted that the new ships be equipped with 380 mm guns and combine the speed of a battlecruiser with the armor of a battleship. The lead ship was laid down as Ersatz Yorck in 1916, but the end of the war shifted strategic priorities, and all forces were thrown into the construction and repair of submarines. The ship was dismantled on the stocks after the end of the war.

Credits
6,500,000
Official profile image of Prinz Sigismund

At a glance

The numbers that shape the ship

Hit points
63,900
Maximum speed
33.5 knots
Surface detection
15.1 km
Main battery range
21.4 km
Main battery reload
24.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.1 km
  • Main battery21.4 km
  • Secondary battery7 km
  • Torpedoes15 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm Spr.Gr. L/4.6 4,400
  • AP · 380 mm P.Spr.Gr. L/4.4 11,600
  • Torpedo · Torped M1947 mod 1 10,700
Handling, concealment and protectionOverview

Handling

Maximum speed
33.5 knots
Turning circle radius
810 m
Rudder shift time
15.4 s
Maneuverability API rating 50

Concealment

Surface detection
15.1 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 38

Survivability

Hit points
63,900
Torpedo damage reduction
23 %
Survivability API rating 81

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–350 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 91
Maximum range
21.4 km
Reload time
24.0 s
Rate of fire
2.5 rounds/min
180° turn time
30.0 s
Maximum dispersion
274 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm Spr.Gr. L/4.6
HE
Maximum damage per hit
4,400
Fire chance
34.0 %
Muzzle velocity
820 m/s
Shell mass
800 kg
380 mm P.Spr.Gr. L/4.4
AP
Maximum damage per hit
11,600
Muzzle velocity
820 m/s
Shell mass
800 kg
Gun layout
Mount
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
150 mm HE K Gr 18
Maximum damage per hit
1,800
Fire chance
10.0 %
Rate of fire
7.0 rounds/min
Muzzle velocity
835 m/s
Mount
105 mm Spr.Gr. Kz.
Maximum damage per hit
1,200
Fire chance
5.0 %
Rate of fire
17.9 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 18

Torped M1947 mod 1

Maximum range
15.0 km
Maximum damage per hit
10,700
Reload time
120 s
Speed
86 knots
Detectability
1.8 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 84
Aura
37 mm/69 Flak M42 on an LM/42 single mount
Calibre
37 mm
Mounts
12
Aura
105 mm/65 SK C/33 on a Dop. L. C/31 mount
Calibre
105 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
63,900
Main-battery barrels
4
Secondary barrels
18
Torpedo tubes
2
AA mounts
18

Engine

Published maximum speed
33.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

FKS Typ 7 Mod. 1

Default
Type
Suo

G7a T1

Default
Type
Torpedoes

Prinz Sigismund

Default
Type
Hull

380 mm/45 Drh LC/1913 on a Drh LC/1913 mount

Default
Type
Artillery

Propulsion: 152,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.