Combat envelope
Range and detection
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Japan
Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. Thirteen variants of battleships and battlecruisers were presented. Project A was selected to become the Kii-class battleship, and...
Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. Thirteen variants of battleships and battlecruisers were presented. Project A was selected to become the Kii-class battleship, and Project K was used for the battlecruiser. Construction was meant to start in 1922, but the battlecruisers were never laid down in the aftermath of the Washington Naval Conference.
At a glance
Combat envelope
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.