Ship Database
Tier IX Battleship Premium

Europe

Niord

A fast battleship with a similar layout to World War I-era German battlecruiser designs. Had history taken a different course, she might have been laid down in Germany by 1918, bought by Sweden in the 1920s, and gradually completed by the end of the 1930s. The battleship's artillery armament is supplemented by four quintuple-tube torpedo launchers.

Doubloons
28,500
Official profile image of Niord

At a glance

The numbers that shape the ship

Hit points
63,900
Maximum speed
32.0 knots
Surface detection
15.1 km
Main battery range
21.4 km
Main battery reload
21.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.1 km
  • Main battery21.4 km
  • Secondary battery7 km
  • Torpedoes15 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm Spr.Gr. L/4.6 4,400
  • AP · 380 mm P.Spr.Gr. L/4.4 11,600
  • Torpedo · Torped M1947 mod 1 10,700
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
840 m
Rudder shift time
15.4 s
Maneuverability API rating 46

Concealment

Surface detection
15.1 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 38

Survivability

Hit points
63,900
Torpedo damage reduction
23 %
Survivability API rating 81

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–360 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 94
Maximum range
21.4 km
Reload time
21.0 s
Rate of fire
2.9 rounds/min
180° turn time
30.0 s
Maximum dispersion
274 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm Spr.Gr. L/4.6
HE
Maximum damage per hit
4,400
Fire chance
34.0 %
Muzzle velocity
820 m/s
Shell mass
800 kg
380 mm P.Spr.Gr. L/4.4
AP
Maximum damage per hit
11,600
Muzzle velocity
820 m/s
Shell mass
800 kg
Gun layout
Mount
380 mm/52 SK C/34 on a Drh LC/34 mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
120 mm HE M1942
Maximum damage per hit
1,700
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
850 m/s

Underwater armament

Torpedoes

Torpedoes API rating 47

Torped M1947 mod 1

Maximum range
15.0 km
Maximum damage per hit
10,700
Reload time
110 s
Speed
86 knots
Detectability
1.8 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quintuple
Mounts
4
Tubes each
5

Anti-aircraft defence

AA defence API rating 86
Aura
40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount
Calibre
40 mm
Mounts
14
Aura
120 mm/50 Model 1942 in a turret
Calibre
120 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
63,900
Main-battery barrels
4
Secondary barrels
6
Torpedo tubes
4
AA mounts
20

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Torped M1947 mod 1

Default
Type
Torpedoes

Propulsion: 152,000 hp

Default
Type
Engine

SUO Mk 9 Mod. 1

Default
Type
Suo

380 mm/52 SK C/34 on a Drh LC/34 mount

Default
Type
Artillery

Niord

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.