Ship Database
Tier V Destroyer Premium

U.S.S.R.

Gremyashchy

Gremyashchy, a Project 7 destroyer, was laid down at Shipyard No. 190 in Leningrad in July 1936. The ship served extensively during World War II. As part of the Northern Fleet, she was assigned to escort convoys, perform patrol duties, carry out raids, and hunt down submarines; in 1943, the ship was made an elite Soviet Guards unit. Over the course of...

Read full ship history

Gremyashchy, a Project 7 destroyer, was laid down at Shipyard No. 190 in Leningrad in July 1936. The ship served extensively during World War II. As part of the Northern Fleet, she was assigned to escort convoys, perform patrol duties, carry out raids, and hunt down submarines; in 1943, the ship was made an elite Soviet Guards unit. Over the course of the war, the destroyer completed as many as 90 combat missions. From 1954, Gremyashchy served as part of the Belomor flotilla.

Doubloons
5,500
Official profile image of Gremyashchy

At a glance

The numbers that shape the ship

Hit points
13,100
Maximum speed
37.0 knots
Surface detection
6.8 km
Main battery range
11.9 km
Main battery reload
5.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.8 km
  • Main battery11.9 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-46 1,900
  • AP · SAP-46 2,500
  • Torpedo · 53-39 14,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
37.0 knots
Turning circle radius
550 m
Rudder shift time
2.7 s
Maneuverability API rating 69

Concealment

Surface detection
6.8 km
Air detection
2.9 km
Submarine detection
2.9 km
Concealment API rating 92

Survivability

Hit points
13,100
Torpedo damage reduction
0 %
Survivability API rating 20

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–19 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 51
Maximum range
11.9 km
Reload time
5.0 s
Rate of fire
12.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
104 m

Shells

Damage is the API's published maximum for one shell hit.

HE-46
HE
Maximum damage per hit
1,900
Fire chance
9.0 %
Muzzle velocity
870 m/s
Shell mass
33 kg
SAP-46
AP
Maximum damage per hit
2,500
Muzzle velocity
870 m/s
Shell mass
34 kg
Gun layout
Mount
130 mm/50 Model 1936 on a B-13-IIc mount
Mounts
4
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 15

53-39

Maximum range
8.0 km
Maximum damage per hit
14,400
Reload time
69 s
Speed
55 knots
Detectability
1.1 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple 39-U
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 34
Aura
12.7 mm DShK
Calibre
12 mm
Mounts
2
Aura
12.7 mm Colt
Calibre
12 mm
Mounts
2
Aura
37 mm 70-K mount
Calibre
37 mm
Mounts
4
Aura
76 mm Model 1935 on a 34-K mount
Calibre
76 mm
Mounts
2

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
6
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
13,100
Main-battery barrels
4
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
37.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 48,000 hp

Default
Type
Engine

GFCS V mod. 1

Default
Type
Suo

130 mm/50 Model 1936 on a B-13-IIc mount

Default
Type
Artillery

Gremyashchy

Default
Type
Hull

53-39

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
7
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.