Ship Database
Tier V Cruiser

U.S.A.

Omaha

The previous design of the scout cruiser was poorly armed, so it was subjected to revision. Two twin-gun mounts were placed on the ship—one fore and one aft. To reduce her weight, the single guns located amidships were removed, and the catapult was also abandoned. For the first time in the U.S. Navy's practice, the engine and boiler rooms were arranged...

Read full ship history

The previous design of the scout cruiser was poorly armed, so it was subjected to revision. Two twin-gun mounts were placed on the ship—one fore and one aft. To reduce her weight, the single guns located amidships were removed, and the catapult was also abandoned. For the first time in the U.S. Navy's practice, the engine and boiler rooms were arranged en échelon. During World War II, the cruiser served in the Atlantic Ocean, carrying out patrol duties and escorting Allied ships. Later, she participated in the amphibious landing operations in southern France.

Credits
1,200,000
Official profile image of Omaha

At a glance

The numbers that shape the ship

Hit points
23,100
Maximum speed
34.0 knots
Surface detection
13.1 km
Main battery range
13.8 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.1 km
  • Main battery13.8 km
  • Torpedoes5.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE/HC Mk34 mod. 11 1,750
  • AP · 152 mm AP/SC Mk27 mod. 12 2,500
  • Torpedo · Mk11 11,733
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
600 m
Rudder shift time
7.5 s
Maneuverability API rating 59

Concealment

Surface detection
13.1 km
Air detection
5.4 km
Submarine detection
5.4 km
Concealment API rating 57

Survivability

Hit points
23,100
Torpedo damage reduction
0 %
Survivability API rating 30

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–76 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 59
Maximum range
13.8 km
Reload time
6.0 s
Rate of fire
9.4 rounds/min
180° turn time
22.5 s
Maximum dispersion
128 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE/HC Mk34 mod. 11
HE
Maximum damage per hit
1,750
Fire chance
12.0 %
Muzzle velocity
914 m/s
Shell mass
48 kg
152 mm AP/SC Mk27 mod. 12
AP
Maximum damage per hit
2,500
Muzzle velocity
914 m/s
Shell mass
48 kg
Gun layout
Mount
152 mm/53 Mk.12 on a Mk.13 mount
Mounts
8
Barrels each
1
Mount
152 mm/53 Mk.12 on a Mk.16 mount
Mounts
2
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 21

Mk11

Maximum range
5.5 km
Maximum damage per hit
11,733
Reload time
66 s
Speed
56 knots
Detectability
1.1 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 28
Aura
12.7 mm Browning on a single mount
Calibre
12 mm
Mounts
4
Aura
28 mm Mk.1 on a Mk.2 mount
Calibre
28 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
23,100
Main-battery barrels
10
Torpedo tubes
4
AA mounts
12

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Omaha (A)

Default
Type
Hull
Purchase
145,000 credits
Next modules
1

Omaha (B)

Type
Hull
Research
4,700 XP
Purchase
400,000 credits
Next ships
1

Mk5 mod. 1

Default
Type
Suo
Purchase
90,000 credits
Next modules
1

Mk5 mod. 2

Type
Suo
Research
2,300 XP
Purchase
210,000 credits
Next ships
1

Mark 11

Default
Type
Torpedoes
Purchase
56,000 credits

152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount

Default
Type
Artillery
Purchase
110,000 credits
Next modules
1

152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount

Type
Artillery
Research
2,700 XP
Purchase
280,000 credits

Propulsion: 90,000 hp

Default
Type
Engine
Purchase
84,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Pensacola
Research cost
33,000 XP
Ship
Dallas
Research cost
38,500 XP
Available module groups
10
Compatible upgrades
7
Researchable next ships
2
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.