Ship Database
Tier V Cruiser

Japan

Furutaka

The design of a new scout cruiser was based on the British Hawkins-class cruisers, and it incorporated design solutions tested on cruiser Yūbari. The armament consisted of six 200 mm guns. During World War II, Furutaka participated in the operation in the Solomon Islands, as well as in the Battles of the Coral Sea and Savo Island. On October 11, 1942,...

Read full ship history

The design of a new scout cruiser was based on the British Hawkins-class cruisers, and it incorporated design solutions tested on cruiser Yūbari. The armament consisted of six 200 mm guns. During World War II, Furutaka participated in the operation in the Solomon Islands, as well as in the Battles of the Coral Sea and Savo Island. On October 11, 1942, during the battle of Cape Esperance, Furutaka was hit by about ninety shells, resulting in her torpedoes detonating. The cruiser sank on the morning of October 12.

Credits
1,370,000
Official profile image of Furutaka

At a glance

The numbers that shape the ship

Hit points
28,300
Maximum speed
34.5 knots
Surface detection
11.9 km
Main battery range
12.6 km
Main battery reload
22.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.9 km
  • Main battery12.6 km
  • Secondary battery4.3 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 200 mm HE Common Type4 3,300
  • AP · 200 mm AP Type5 4,500
  • Torpedo · Type8 14,600
Handling, concealment and protectionOverview

Handling

Maximum speed
34.5 knots
Turning circle radius
750 m
Rudder shift time
9.2 s
Maneuverability API rating 57

Concealment

Surface detection
11.9 km
Air detection
5.8 km
Submarine detection
5.8 km
Concealment API rating 62

Survivability

Hit points
28,300
Torpedo damage reduction
4 %
Survivability API rating 36

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–105 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 64
Maximum range
12.6 km
Reload time
22.0 s
Rate of fire
2.7 rounds/min
180° turn time
30.0 s
Maximum dispersion
109 m

Shells

Damage is the API's published maximum for one shell hit.

200 mm HE Common Type4
HE
Maximum damage per hit
3,300
Fire chance
17.0 %
Muzzle velocity
870 m/s
Shell mass
110 kg
200 mm AP Type5
AP
Maximum damage per hit
4,500
Muzzle velocity
870 m/s
Shell mass
110 kg
Gun layout
Mount
200 mm/50 3rd Year Type No.1 in a Model E2 turret
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
4.3 km
Mount
76 mm HE Mk2
Maximum damage per hit
1,300
Fire chance
5.0 %
Rate of fire
17.1 rounds/min
Muzzle velocity
680 m/s

Underwater armament

Torpedoes

Torpedoes API rating 17

Type8

Maximum range
6.0 km
Maximum damage per hit
14,600
Reload time
90 s
Speed
63 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Quad
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 20
Aura
7.7 mm/80 Type 92 on a single mount
Calibre
7 mm
Mounts
2
Aura
13 mm/76 Type 93 on a twin mount
Calibre
13 mm
Mounts
4
Aura
76 mm /40 3rd Year Type on a single mount
Calibre
76 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
28,300
Main-battery barrels
3
Secondary barrels
4
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
34.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Type8

Default
Type
Torpedoes
Purchase
120,000 credits
Next modules
1

Type8 mod. 2

Type
Torpedoes
Research
3,600 XP
Purchase
400,000 credits

Furutaka (A)

Default
Type
Hull
Purchase
150,000 credits
Next modules
1

Furutaka (B)

Type
Hull
Research
6,300 XP
Purchase
480,000 credits
Next ships
1

200 mm/50 3rd Year Type No 1 in a Model E2 turret

Default
Type
Artillery
Purchase
130,000 credits
Next modules
1

203 mm/50 3rd Year Type No 2 in a Model E2 turret

Type
Artillery
Research
3,200 XP
Purchase
320,000 credits

Type5 mod. 1

Default
Type
Suo
Purchase
100,000 credits
Next modules
1

Type5 mod. 2

Type
Suo
Research
2,400 XP
Purchase
260,000 credits

Propulsion: 102,000 hp

Default
Type
Engine
Purchase
90,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Aoba
Research cost
30,000 XP
Available module groups
10
Compatible upgrades
8
Researchable next ships
1
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.