Ship Database
Tier IX Cruiser

Japan

Ibuki

An improved heavy cruiser based on the Mogami-class ships. Cruiser Ibuki was laid down in April 1942 and launched in May 1943. In August, it was decided to rebuild the cruiser as a light aircraft carrier. Reconstruction began later the same year. However, work on the ship was halted when she was approximately 80% complete.

Credits
12,500,000
Official profile image of Ibuki

At a glance

The numbers that shape the ship

Hit points
35,100
Maximum speed
35.0 knots
Surface detection
12.2 km
Main battery range
15.0 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.2 km
  • Main battery15 km
  • Secondary battery7 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 203 mm HE Type0 3,300
  • AP · 203 mm AP Type91 4,700
  • Torpedo · Type90 mod. 1 17,233
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
770 m
Rudder shift time
9.5 s
Maneuverability API rating 58

Concealment

Surface detection
12.2 km
Air detection
7.2 km
Submarine detection
7.2 km
Concealment API rating 57

Survivability

Hit points
35,100
Torpedo damage reduction
16 %
Survivability API rating 50

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–140 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 76
Maximum range
15.0 km
Reload time
13.0 s
Rate of fire
4.6 rounds/min
180° turn time
30.0 s
Maximum dispersion
127 m

Shells

Damage is the API's published maximum for one shell hit.

203 mm HE Type0
HE
Maximum damage per hit
3,300
Fire chance
17.0 %
Muzzle velocity
840 m/s
Shell mass
126 kg
203 mm AP Type91
AP
Maximum damage per hit
4,700
Muzzle velocity
840 m/s
Shell mass
126 kg
Gun layout
Mount
203 mm/50 3rd Year Type No.2 in a Model E turret
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
100 mm HE Type 98
Maximum damage per hit
1,700
Fire chance
6.0 %
Rate of fire
21.0 rounds/min
Muzzle velocity
1,000 m/s

Underwater armament

Torpedoes

Torpedoes API rating 49

Type90 mod. 1

Maximum range
10.0 km
Maximum damage per hit
17,233
Reload time
101 s
Speed
62 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Quad
Mounts
4
Tubes each
4

Anti-aircraft defence

AA defence API rating 60
Aura
25 mm/60 Type 96 on a single mount
Calibre
25 mm
Mounts
28
Aura
25 mm/60 Type 96 on a triple mount
Calibre
25 mm
Mounts
12
Aura
100 mm/65 Type 98 on a twin mount
Calibre
100 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
35,100
Main-battery barrels
5
Secondary barrels
4
Torpedo tubes
4
AA mounts
44

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

203 mm/50 3rd Year Type No.2 in a Model E turret

Default
Type
Artillery
Purchase
1,000,000 credits

Type90 mod. 1

Default
Type
Torpedoes
Purchase
1,300,000 credits
Next modules
1

Type 93 mod. 2

Type
Torpedoes
Research
20,000 XP
Purchase
1,800,000 credits

Type9 mod. 1

Default
Type
Suo
Purchase
800,000 credits
Next modules
1

Type9 mod. 2

Type
Suo
Research
22,000 XP
Purchase
2,000,000 credits

Ibuki (A)

Default
Type
Hull
Purchase
1,100,000 credits
Next modules
1

Ibuki (B)

Type
Hull
Research
42,000 XP
Purchase
3,000,000 credits
Next ships
1

Propulsion: 152,000 hp

Default
Type
Engine
Purchase
800,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Zaō
Research cost
238,000 XP
Available module groups
10
Compatible upgrades
17
Researchable next ships
1
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.