Ship Database
Tier III Cruiser

Commonwealth

Caradoc

Built in Great Britain in 1916 and 1917, the Caledon-class cruisers were known for their compact size and impressive speed. Armed with torpedoes, these cruisers were specifically designed for squadron reconnaissance and to provide support for destroyer operations. Cruiser Caradoc, a ship of this class, saw action in World War I and other conflicts before...

Read full ship history

Built in Great Britain in 1916 and 1917, the Caledon-class cruisers were known for their compact size and impressive speed. Armed with torpedoes, these cruisers were specifically designed for squadron reconnaissance and to provide support for destroyer operations. Cruiser Caradoc, a ship of this class, saw action in World War I and other conflicts before being reassigned to the North America and West Indies Station in the late 1920s. In the initial stages of World War II, Caradoc was stationed in Canada and played a role in Allied operations in the North Atlantic.

Credits
250,000
Official profile image of Caradoc

At a glance

The numbers that shape the ship

Hit points
16,900
Maximum speed
29.0 knots
Surface detection
9.8 km
Main battery range
11.8 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection9.8 km
  • Main battery11.8 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE 4crh 1,700
  • AP · 152 mm AP 4crh 2,250
  • Torpedo · 533 mm Mk II 10,000
Handling, concealment and protectionOverview

Handling

Maximum speed
29.0 knots
Turning circle radius
540 m
Rudder shift time
7.7 s
Maneuverability API rating 49

Concealment

Surface detection
9.8 km
Air detection
3.9 km
Submarine detection
3.9 km
Concealment API rating 76

Survivability

Hit points
16,900
Torpedo damage reduction
0 %
Survivability API rating 20

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–152 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 52
Maximum range
11.8 km
Reload time
6.0 s
Rate of fire
8.8 rounds/min
180° turn time
18.0 s
Maximum dispersion
114 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE 4crh
HE
Maximum damage per hit
1,700
Fire chance
8.0 %
Muzzle velocity
853 m/s
Shell mass
42 kg
152 mm AP 4crh
AP
Maximum damage per hit
2,250
Muzzle velocity
853 m/s
Shell mass
42 kg
Gun layout
Mount
152 mm/45 Mk.XII on a PXIII* mount
Mounts
5
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 15

533 mm Mk II

Maximum range
6.0 km
Maximum damage per hit
10,000
Reload time
41 s
Speed
53 knots
Detectability
1.1 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm DR Mk II
Mounts
4
Tubes each
2

Anti-aircraft defence

AA defence API rating 20
Aura
40 mm/39 Vickers QF Mk.II on a single mount
Calibre
40 mm
Mounts
2
Aura
76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount
Calibre
76 mm
Mounts
2
Modules, hull and progressionTechnical data

Default hull

Hull hit points
16,900
Main-battery barrels
5
Torpedo tubes
4
AA mounts
4

Engine

Published maximum speed
29.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Caradoc (A)

Default
Type
Hull
Purchase
36,000 credits
Next modules
1

Caradoc (B)

Type
Hull
Research
900 XP
Purchase
105,000 credits
Next ships
1

152 mm/45 Mk.XII on a PXIII* mount

Default
Type
Artillery
Purchase
16,000 credits

533 mm Mk II

Default
Type
Torpedoes
Purchase
16,000 credits

Mk III mod. 1

Default
Type
Suo
Purchase
24,000 credits
Next modules
1

Mk III mod. 2

Type
Suo
Research
600 XP
Purchase
70,000 credits

Propulsion: 40,000 hp

Default
Type
Engine
Purchase
16,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Next ships

Research costs published in this ship's official progression data.

Ship
Dunedin
Research cost
5,600 XP
Available module groups
10
Compatible upgrades
3
Researchable next ships
1
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.