Ship Database
Tier III Cruiser

France

Friant

Work on a "squadron reconnaissance" project began in France back in 1909. The ship was ordered but not laid down due to the outbreak of World War I. During the war, the project was revised several times. In the final version, the main battery was represented by eight 138.6 mm guns arranged in four twin-gun turrets. However, by that time, French engineers...

Read full ship history

Work on a "squadron reconnaissance" project began in France back in 1909. The ship was ordered but not laid down due to the outbreak of World War I. During the war, the project was revised several times. In the final version, the main battery was represented by eight 138.6 mm guns arranged in four twin-gun turrets. However, by that time, French engineers were researching captured German cruisers, as well as the information they had received about the characteristics of American Omaha-class cruisers. As a result of their findings, the project was considered obsolete.

Credits
247,000
Official profile image of Friant

At a glance

The numbers that shape the ship

Hit points
18,900
Maximum speed
30.0 knots
Surface detection
11.0 km
Main battery range
11.7 km
Main battery reload
9.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11 km
  • Main battery11.7 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 139 mm HE OEA Mle 1923 1,600
  • AP · 139 mm AP OPFA Mle 1923 2,150
  • Torpedo · 550 mm 19D 12,233
Handling, concealment and protectionOverview

Handling

Maximum speed
30.0 knots
Turning circle radius
560 m
Rudder shift time
8.4 s
Maneuverability API rating 50

Concealment

Surface detection
11.0 km
Air detection
5.1 km
Submarine detection
5.1 km
Concealment API rating 68

Survivability

Hit points
18,900
Torpedo damage reduction
4 %
Survivability API rating 23

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–30 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 51
Maximum range
11.7 km
Reload time
9.0 s
Rate of fire
6.3 rounds/min
180° turn time
15.0 s
Maximum dispersion
113 m

Shells

Damage is the API's published maximum for one shell hit.

139 mm HE OEA Mle 1923
HE
Maximum damage per hit
1,600
Fire chance
8.0 %
Muzzle velocity
840 m/s
Shell mass
40 kg
139 mm AP OPFA Mle 1923
AP
Maximum damage per hit
2,150
Muzzle velocity
790 m/s
Shell mass
40 kg
Gun layout
Mount
139 mm/55 Mle 1923 in a turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 20

550 mm 19D

Maximum range
6.0 km
Maximum damage per hit
12,233
Reload time
84 s
Speed
57 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
550 mm tube lance-torpilles
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 11
Aura
8 mm Hotchkiss Mle 1914 on a single mount
Calibre
8 mm
Mounts
2
Aura
75 mm/50 Mle 1922 on an Mle 1922 mount
Calibre
75 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
18,900
Main-battery barrels
4
Torpedo tubes
4
AA mounts
6

Engine

Published maximum speed
30.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

550 mm 19D

Default
Type
Torpedoes
Purchase
22,000 credits

Friant (A)

Default
Type
Hull
Purchase
40,000 credits
Next modules
1

Friant (B)

Type
Hull
Research
800 XP
Purchase
98,000 credits
Next ships
1

PCA n° 3 Mle 1

Default
Type
Suo
Purchase
21,000 credits
Next modules
1

PCA n° 3 Mle 2

Type
Suo
Research
400 XP
Purchase
53,000 credits

139 mm/55 Mle 1923 in a turret

Default
Type
Artillery
Purchase
28,000 credits
Next ships
1

Propulsion: 54,000 hp

Default
Type
Engine
Purchase
18,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Next ships

Research costs published in this ship's official progression data.

Ship
Turenne
Research cost
2,850 XP
Ship
Duguay-Trouin
Research cost
5,600 XP
Available module groups
10
Compatible upgrades
3
Researchable next ships
2
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.