Ship Database
Tier IX Battleship

Europe

Gustav den Store

A fast battleship capable of confronting capital ships of Sweden's potential adversaries. She could have been ordered under emergency shipbuilding measures at the height of World War II, and her main armament of nine 381 mm guns would have been supplemented by dual-purpose and anti-aircraft artillery systems used by the Swedish Navy in the early 1940s.

Credits
16,900,000
Official profile image of Gustav den Store

At a glance

The numbers that shape the ship

Hit points
56,600
Maximum speed
31.0 knots
Surface detection
14.1 km
Main battery range
18.9 km
Main battery reload
24.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.1 km
  • Main battery18.9 km
  • Secondary battery7 km
  • Torpedoes15 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 381 mm HE Bofors 5,100
  • AP · 381 mm AP Bofors 12,100
  • Torpedo · Torped M1945 mod 1 17,500
Handling, concealment and protectionOverview

Handling

Maximum speed
31.0 knots
Turning circle radius
840 m
Rudder shift time
19.4 s
Maneuverability API rating 41

Concealment

Surface detection
14.1 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 42

Survivability

Hit points
56,600
Torpedo damage reduction
18 %
Survivability API rating 73

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–350 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 87
Maximum range
18.9 km
Reload time
24.0 s
Rate of fire
2.5 rounds/min
180° turn time
40.0 s
Maximum dispersion
248 m

Shells

Damage is the API's published maximum for one shell hit.

381 mm HE Bofors
HE
Maximum damage per hit
5,100
Fire chance
24.0 %
Muzzle velocity
750 m/s
Shell mass
871 kg
381 mm AP Bofors
AP
Maximum damage per hit
12,100
Muzzle velocity
750 m/s
Shell mass
985 kg
Gun layout
Mount
381 mm/47 in a triple-gun turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
120 mm HE M1942
Maximum damage per hit
1,700
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
850 m/s

Underwater armament

Torpedoes

Torpedoes API rating 45

Torped M1945 mod 1

Maximum range
15.0 km
Maximum damage per hit
17,500
Reload time
115 s
Speed
65 knots
Detectability
1.5 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 67
Aura
40 mm/56 Bofors on a quad mount
Calibre
40 mm
Mounts
10
Aura
120 mm/50 Model 1942 in a turret
Calibre
120 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
56,600
Main-battery barrels
3
Secondary barrels
4
Torpedo tubes
4
AA mounts
14

Engine

Published maximum speed
31.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

SUO Mk 9 Mod. 1

Default
Type
Suo
Purchase
1,000,000 credits
Next modules
1

SUO Mk 9 Mod. 2

Type
Suo
Research
50,000 XP
Purchase
4,500,000 credits

Gustav den Store (A)

Default
Type
Hull
Purchase
2,400,000 credits
Next modules
1

Gustav den Store (B)

Type
Hull
Research
64,000 XP
Purchase
5,500,000 credits
Next ships
1

Torped M1945 mod 1

Default
Type
Torpedoes
Purchase
600,000 credits

Propulsion: 160,000 hp

Default
Type
Engine
Purchase
600,000 credits

381 mm/47 in a triple-gun turret

Default
Type
Artillery
Purchase
1,400,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Thor
Research cost
260,000 XP
Available module groups
10
Compatible upgrades
16
Researchable next ships
1
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.