Ship Database
Tier IX Cruiser

Germany

Manteuffel

A project of a large ship, representing a transitional stage between a cruiser and a battleship. It incorporated several concepts considered by the German Navy command during the development of new projects from the late 1920s to the late 1930s. In particular, six 350 mm main battery guns were among the options proposed for the main armament of prospective battleships in 1935.

Credits
13,700,000
Official profile image of Manteuffel

At a glance

The numbers that shape the ship

Hit points
54,950
Maximum speed
32.5 knots
Surface detection
14.5 km
Main battery range
16.0 km
Main battery reload
25.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.5 km
  • Main battery16 km
  • Secondary battery8 km
  • Torpedoes9.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 350 mm Spr.Gr. L/4.4 Bdz 4,000
  • AP · 350 mm P.Spr.Gr. L/3.8 10,500
  • Torpedo · G7a T2 14,400
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
840 m
Rudder shift time
19.0 s
Maneuverability API rating 45

Concealment

Surface detection
14.5 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 41

Survivability

Hit points
54,950
Torpedo damage reduction
22 %
Survivability API rating 71

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–320 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 84
Maximum range
16.0 km
Reload time
25.0 s
Rate of fire
2.4 rounds/min
180° turn time
30.0 s
Maximum dispersion
182 m

Shells

Damage is the API's published maximum for one shell hit.

350 mm Spr.Gr. L/4.4 Bdz
HE
Maximum damage per hit
4,000
Fire chance
27.0 %
Muzzle velocity
815 m/s
Shell mass
600 kg
350 mm P.Spr.Gr. L/3.8
AP
Maximum damage per hit
10,500
Muzzle velocity
815 m/s
Shell mass
600 kg
Gun layout
Mount
350 mm/45 SK C/14 on a Drh LC/1914 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
8.0 km
Mount
150 mm Spr.Gr. L/4.3
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
13.0 rounds/min
Muzzle velocity
875 m/s
Mount
128 mm Spr.Gr. Kz.
Maximum damage per hit
1,500
Fire chance
5.0 %
Rate of fire
14.6 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 20

G7a T2

Maximum range
9.5 km
Maximum damage per hit
14,400
Reload time
110 s
Speed
65 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 74
Aura
20 mm/65 C/38 on a twin mount
Calibre
20 mm
Mounts
14
Aura
55 mm/77 Gerät 58 on a twin mount
Calibre
55 mm
Mounts
4
Aura
128 mm/61 KM40 in a turret
Calibre
128 mm
Mounts
9
Modules, hull and progressionTechnical data

Default hull

Hull hit points
54,950
Main-battery barrels
3
Secondary barrels
12
Torpedo tubes
2
AA mounts
27

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Manteuffel (A)

Default
Type
Hull
Purchase
1,300,000 credits
Next modules
1

Manteuffel (B)

Type
Hull
Research
45,000 XP
Purchase
3,400,000 credits
Next ships
1

350 mm/45 SK C/14 on a Drh LC/1914 mount

Default
Type
Artillery
Purchase
900,000 credits

FKS Typ 9 Mod. 1

Default
Type
Suo
Purchase
1,000,000 credits
Next modules
1

FKS Typ 9 Mod. 2

Type
Suo
Research
25,000 XP
Purchase
2,300,000 credits

Propulsion: 160,000 hp

Default
Type
Engine
Purchase
840,000 credits

G7a T1

Default
Type
Torpedoes
Purchase
260,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Prinz Adalbert
Research cost
238,000 XP
Available module groups
10
Compatible upgrades
17
Researchable next ships
1
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.