Ship Database
Tier IX Cruiser Premium

Japan

AL Azuma

Azuma is one of the most powerful cruisers of the Sakura Empire. She belongs to the so-called "large cruiser" type. From the Azur Lane game.

Doubloons
21,500
Official profile image of AL Azuma

At a glance

The numbers that shape the ship

Hit points
58,350
Maximum speed
34.0 knots
Surface detection
14.7 km
Main battery range
19.1 km
Main battery reload
20.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.7 km
  • Main battery19.1 km
  • Secondary battery7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 310 mm HE Type92 5,100
  • AP · 310 mm AP Type92 8,650
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
920 m
Rudder shift time
13.9 s
Maneuverability API rating 51

Concealment

Surface detection
14.7 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 40

Survivability

Hit points
58,350
Torpedo damage reduction
22 %
Survivability API rating 75

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
19.1 km
Reload time
20.0 s
Rate of fire
3.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
196 m

Shells

Damage is the API's published maximum for one shell hit.

310 mm HE Type92
HE
Maximum damage per hit
5,100
Fire chance
27.0 %
Muzzle velocity
836 m/s
Shell mass
449 kg
310 mm AP Type92
AP
Maximum damage per hit
8,650
Muzzle velocity
836 m/s
Shell mass
449 kg
Gun layout
Mount
310 mm/50 Type 0 in a triple-gun turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
100 mm HE Type 98
Maximum damage per hit
1,700
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
1,000 m/s

Anti-aircraft defence

AA defence API rating 73
Aura
25 mm/60 Type 96 on a twin mount
Calibre
25 mm
Mounts
6
Aura
25 mm/60 Type 96 on a triple mount
Calibre
25 mm
Mounts
24
Aura
100 mm/65 Type 98 on a Model A mount
Calibre
100 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
58,350
Main-battery barrels
3
Secondary barrels
8
AA mounts
38

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Type10 mod. 1

Default
Type
Suo

310 mm/50 Type 0 in a triple-gun turret

Default
Type
Artillery

AL Azuma

Default
Type
Hull

Propulsion: 170,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.