Ship Database
Tier IV Cruiser

The Netherlands

De Ruyter

Based on the results of the work of a special commission, the development of a new cruiser began in the Netherlands in 1930. It was planned for the ship to join the fleet in the East Indies in addition to two already available ones. The project was developed by a German-Dutch company and had design features of German ships of that time. The cruiser was...

Read full ship history

Based on the results of the work of a special commission, the development of a new cruiser began in the Netherlands in 1930. It was planned for the ship to join the fleet in the East Indies in addition to two already available ones. The project was developed by a German-Dutch company and had design features of German ships of that time. The cruiser was named after M. A. de Ruyter, one of the most esteemed Dutch Admirals. The ship was launched in October 1936 and sent to the East Indies the next year, where she stayed until the outbreak of World War II. In 1942, De Ruyter was the flagship of the allied squadron commanded by Admiral Karel Doorman.

Credits
700,000
Official profile image of De Ruyter

At a glance

The numbers that shape the ship

Hit points
21,500
Maximum speed
32.0 knots
Surface detection
11.7 km
Main battery range
12.6 km
Main battery reload
9.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.7 km
  • Main battery12.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 150 mm HE Brisantgranaat 2,150
  • AP · 150 mm AP Pantsergranaat 3,000
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
660 m
Rudder shift time
9.8 s
Maneuverability API rating 52

Concealment

Surface detection
11.7 km
Air detection
5.1 km
Submarine detection
5.1 km
Concealment API rating 64

Survivability

Hit points
21,500
Torpedo damage reduction
10 %
Survivability API rating 27

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
7–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 61
Maximum range
12.6 km
Reload time
9.0 s
Rate of fire
6.7 rounds/min
180° turn time
22.5 s
Maximum dispersion
119 m

Shells

Damage is the API's published maximum for one shell hit.

150 mm HE Brisantgranaat
HE
Maximum damage per hit
2,150
Fire chance
11.0 %
Muzzle velocity
900 m/s
Shell mass
46 kg
150 mm AP Pantsergranaat
AP
Maximum damage per hit
3,000
Muzzle velocity
900 m/s
Shell mass
47 kg
Gun layout
Mount
150 mm/50 Mk.10 on a Mk.10 mount
Mounts
1
Barrels each
1
Mount
150 mm/50 Mk.9 on a Mk.9 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Anti-aircraft defence

AA defence API rating 32
Aura
12.7 mm Browning M1921
Calibre
12 mm
Mounts
4
Aura
25 mm akan L/64 Model 1932 on a twin mount
Calibre
25 mm
Mounts
5
Modules, hull and progressionTechnical data

Default hull

Hull hit points
21,500
Main-battery barrels
4
AA mounts
9

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

De Ruyter (A)

Default
Type
Hull
Purchase
105,000 credits
Next modules
1

De Ruyter (B)

Type
Hull
Research
2,400 XP
Purchase
240,000 credits
Next ships
1

150 mm/50 Mk.9/Mk.10 on a Mk.9/Mk.10 mount

Default
Type
Artillery
Purchase
70,000 credits

Vuurleiding Mk 4 Mod. 1

Default
Type
Suo
Purchase
70,000 credits
Next modules
1

Vuurleiding Mk 4 Mod. 2

Type
Suo
Research
1,600 XP
Purchase
160,000 credits

Propulsion: 75,000 hp

Default
Type
Engine
Purchase
70,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Next ships

Research costs published in this ship's official progression data.

Ship
Celebes
Research cost
11,500 XP
Available module groups
10
Compatible upgrades
3
Researchable next ships
1
Upgrade slots
2
Published battle levels
4–5

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.