Ship Database
Tier V Battleship

U.S.S.R.

Pyotr Velikiy

In 1907, the Naval General Staff developed the Naval Warfare Development Program of 1909–1919. The tender for the best draft design of "an armored cruiser for the Baltic Sea" was organized for Russian and foreign shipyards in 1911. The solution proposed by Blohm & Voss stood out for its layout—the main battery guns were installed in superfiring turrets....

Read full ship history

In 1907, the Naval General Staff developed the Naval Warfare Development Program of 1909–1919. The tender for the best draft design of "an armored cruiser for the Baltic Sea" was organized for Russian and foreign shipyards in 1911. The solution proposed by Blohm & Voss stood out for its layout—the main battery guns were installed in superfiring turrets. The ship, with eight 356 mm guns housed in four turrets and twenty-four 130 mm secondary guns, was reminiscent of German battlecruisers of that time; however, in terms of her armor, she was similar to the Gangut-class battleships.

Credits
1,600,000
Official profile image of Pyotr Velikiy

At a glance

The numbers that shape the ship

Hit points
47,200
Maximum speed
26.5 knots
Surface detection
13.3 km
Main battery range
14.6 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.3 km
  • Main battery14.6 km
  • Secondary battery4.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 356 mm HE Model 1913 4,950
  • AP · 356 mm AP Model 1911 9,950
Handling, concealment and protectionOverview

Handling

Maximum speed
26.5 knots
Turning circle radius
800 m
Rudder shift time
16.1 s
Maneuverability API rating 34

Concealment

Surface detection
13.3 km
Air detection
9.2 km
Submarine detection
9.2 km
Concealment API rating 48

Survivability

Hit points
47,200
Torpedo damage reduction
13 %
Survivability API rating 56

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 74
Maximum range
14.6 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
45.0 s
Maximum dispersion
206 m

Shells

Damage is the API's published maximum for one shell hit.

356 mm HE Model 1913
HE
Maximum damage per hit
4,950
Fire chance
38.0 %
Muzzle velocity
732 m/s
Shell mass
748 kg
356 mm AP Model 1911
AP
Maximum damage per hit
9,950
Muzzle velocity
823 m/s
Shell mass
748 kg
Gun layout
Mount
356 mm/52 Model 1913 in a turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
4.3 km
Mount
130 mm HE Model 1911
Maximum damage per hit
1,900
Fire chance
9.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
823 m/s

Anti-aircraft defence

AA defence API rating 23
Aura
76.2 mm Model 1914/15 on an AA mounting
Calibre
76 mm
Mounts
16
Modules, hull and progressionTechnical data

Default hull

Hull hit points
47,200
Main-battery barrels
4
Secondary barrels
16
AA mounts
16

Engine

Published maximum speed
26.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS V mod. 1

Default
Type
Suo
Purchase
64,000 credits
Next modules
1

GFCS V mod. 2

Type
Suo
Research
3,600 XP
Purchase
340,000 credits

Pyotr Velikiy (A)

Default
Type
Hull
Purchase
190,000 credits
Next modules
1

Pyotr Velikiy (B)

Type
Hull
Research
5,000 XP
Purchase
550,000 credits
Next ships
1

Propulsion: 60,000 hp

Default
Type
Engine
Purchase
84,000 credits

356 mm/52 Model 1913 in a turret

Default
Type
Artillery
Purchase
178,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Izmail
Research cost
45,000 XP
Available module groups
10
Compatible upgrades
7
Researchable next ships
1
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.