Ship Database
Tier VI Battleship

U.S.S.R.

Izmail

After the tender for the "Baltic Sea armorclad" project closed, the Naval General Staff reviewed the projects by the Admiralty Shipyard and Baltic Works and decided to merge their strengths. On December 6, 1912, four battlecruisers of the series were laid down—Izmail and Kinburn were built at the Baltic Works; Borodino and Navarin—at the Admiralty...

Read full ship history

After the tender for the "Baltic Sea armorclad" project closed, the Naval General Staff reviewed the projects by the Admiralty Shipyard and Baltic Works and decided to merge their strengths. On December 6, 1912, four battlecruisers of the series were laid down—Izmail and Kinburn were built at the Baltic Works; Borodino and Navarin—at the Admiralty Shipyard. The cruisers were launched in 1915 but weren't completed because of World War I. The project was never brought back to life again.

Credits
3,660,000
Official profile image of Izmail

At a glance

The numbers that shape the ship

Hit points
51,700
Maximum speed
28.5 knots
Surface detection
14.7 km
Main battery range
15.5 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.7 km
  • Main battery15.5 km
  • Secondary battery5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 356 mm HE Model 1914 5,200
  • AP · 356 mm AP Model 1912 10,500
Handling, concealment and protectionOverview

Handling

Maximum speed
28.5 knots
Turning circle radius
830 m
Rudder shift time
16.8 s
Maneuverability API rating 38

Concealment

Surface detection
14.7 km
Air detection
9.6 km
Submarine detection
9.6 km
Concealment API rating 40

Survivability

Hit points
51,700
Torpedo damage reduction
16 %
Survivability API rating 63

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
12–300 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 77
Maximum range
15.5 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
60.0 s
Maximum dispersion
216 m

Shells

Damage is the API's published maximum for one shell hit.

356 mm HE Model 1914
HE
Maximum damage per hit
5,200
Fire chance
38.0 %
Muzzle velocity
732 m/s
Shell mass
748 kg
356 mm AP Model 1912
AP
Maximum damage per hit
10,500
Muzzle velocity
823 m/s
Shell mass
748 kg
Gun layout
Mount
356 mm/52 Model 1913 in a Metal Works Plant turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
130 mm HE Model 1911
Maximum damage per hit
1,900
Fire chance
9.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
823 m/s
Mount
HE-56
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
800 m/s

Anti-aircraft defence

AA defence API rating 40
Aura
12.7 mm DShK
Calibre
12 mm
Mounts
10
Aura
45 mm 21-K mount
Calibre
45 mm
Mounts
20
Aura
100 mm/50 on a Minisini mount
Calibre
100 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
51,700
Main-battery barrels
4
Secondary barrels
16
AA mounts
36

Engine

Published maximum speed
28.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS VI mod. 1

Default
Type
Suo
Purchase
300,000 credits
Next modules
1

GFCS VI mod. 2

Type
Suo
Research
9,000 XP
Purchase
700,000 credits

Propulsion: 75,000 hp

Default
Type
Engine
Purchase
130,000 credits

Izmail (A)

Default
Type
Hull
Purchase
440,000 credits
Next modules
1

Izmail (B)

Type
Hull
Research
16,500 XP
Purchase
1,000,000 credits
Next ships
1

356 mm/52 Model 1913 in a Metal Works Plant turret

Default
Type
Artillery
Purchase
320,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Sinop
Research cost
80,500 XP
Available module groups
10
Compatible upgrades
10
Researchable next ships
1
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.