Ship Database
Tier VI Cruiser

United Kingdom

Leander

In 1928, the development of a reconnaissance cruiser that should act in tandem with a fleet commenced. The ship was tasked with leading destroyers and protecting sea communications. HMS Leander was laid down in 1930 and entered service in March 1933 as part of the New Zealand Division. During World War II, Leander intercepted hostile ships in the Pacific...

Read full ship history

In 1928, the development of a reconnaissance cruiser that should act in tandem with a fleet commenced. The ship was tasked with leading destroyers and protecting sea communications. HMS Leander was laid down in 1930 and entered service in March 1933 as part of the New Zealand Division. During World War II, Leander intercepted hostile ships in the Pacific and Indian Oceans, and she operated in the Mediterranean during the Syria-Lebanon campaign. The cruiser was hit by a torpedo during the Battle of Kolombangara in 1943 and subsequently remained under repair until the end of the war.

Credits
3,040,000
Official profile image of Leander

At a glance

The numbers that shape the ship

Hit points
24,500
Maximum speed
32.5 knots
Surface detection
10.0 km
Main battery range
12.0 km
Main battery reload
9.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection10 km
  • Main battery12 km
  • Secondary battery5 km
  • Torpedoes7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 152 mm AP 6crh Mk IV 3,100
  • Torpedo · 533 mm Mk VII 15,733
  • Depth charge 5,000
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
710 m
Rudder shift time
11.0 s
Maneuverability API rating 52

Concealment

Surface detection
10.0 km
Air detection
6.4 km
Submarine detection
6.4 km
Concealment API rating 69

Survivability

Hit points
24,500
Torpedo damage reduction
0 %
Survivability API rating 34

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 44
Maximum range
12.0 km
Reload time
9.0 s
Rate of fire
6.7 rounds/min
180° turn time
25.7 s
Maximum dispersion
115 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm AP 6crh Mk IV
AP
Maximum damage per hit
3,100
Muzzle velocity
841 m/s
Shell mass
51 kg
Gun layout
Mount
152 mm/50 BL Mk.XXIII on a Mk.XXI mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
811 m/s

Underwater armament

Torpedoes

Torpedoes API rating 18

533 mm Mk VII

Maximum range
7.0 km
Maximum damage per hit
15,733
Reload time
101 s
Speed
59 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm QR Mk IV
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 46
Aura
12.7 mm Mk.III
Calibre
12 mm
Mounts
2
Aura
20 mm Oerlikon Mk.I on a Mk.IIA mount
Calibre
20 mm
Mounts
5
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
2
Aura
102 mm/45 QF Mk.XVI on a Mk.XIX mount
Calibre
102 mm
Mounts
4

Depth charges

Maximum damage per charge
5,000
Maximum packs
2
Charges per pack
2
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
24,500
Main-battery barrels
4
Secondary barrels
4
Torpedo tubes
2
AA mounts
13

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

533 mm Mk VII

Default
Type
Torpedoes
Purchase
400,000 credits
Next modules
1

533 mm Mk IX

Type
Torpedoes
Research
4,000 XP
Purchase
500,000 credits

Leander (A)

Default
Type
Hull
Purchase
370,000 credits
Next modules
1

Leander (B)

Type
Hull
Research
12,000 XP
Purchase
780,000 credits
Next ships
1

Mk VI mod. 1

Default
Type
Suo
Purchase
200,000 credits
Next modules
1

Mk VI mod. 2

Type
Suo
Research
6,000 XP
Purchase
520,000 credits

152 mm/50 BL Mk.XXIII on a Mk.XXI mount

Default
Type
Artillery
Purchase
200,000 credits

Propulsion: 72,000 hp

Default
Type
Engine
Purchase
200,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Fiji
Research cost
70,000 XP
Available module groups
10
Compatible upgrades
10
Researchable next ships
1
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.