Ship Database
Tier VII Battleship

Germany

Gneisenau

In 1933, Germany set out to design ships that would exceed the limits stipulated by the Versailles Treaty. To counter French ships with 330 mm guns, the design received reinforced armor and a third turret. The new battleship, Gneisenau, participated in Operations Weserübung and Berlin and in the breakthrough across the English Channel. In 1942, Gneisenau...

Read full ship history

In 1933, Germany set out to design ships that would exceed the limits stipulated by the Versailles Treaty. To counter French ships with 330 mm guns, the design received reinforced armor and a third turret. The new battleship, Gneisenau, participated in Operations Weserübung and Berlin and in the breakthrough across the English Channel. In 1942, Gneisenau was hit by a bomb dropped by British bombers. The guns demounted from the battleship were repurposed for coastal defense needs in Norway. On March 27, 1945, Gneisenau was scuttled due to the Red Army offensive.

Credits
6,700,000
Official profile image of Gneisenau

At a glance

The numbers that shape the ship

Hit points
50,900
Maximum speed
28.8 knots
Surface detection
15.2 km
Main battery range
17.8 km
Main battery reload
26.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.2 km
  • Main battery17.8 km
  • Secondary battery6.3 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm Spr.Gr. L/4.6 4,400
  • AP · 380 mm P.Spr.Gr. L/4.4 11,600
  • Torpedo · G7a T1 13,700
Handling, concealment and protectionOverview

Handling

Maximum speed
28.8 knots
Turning circle radius
830 m
Rudder shift time
20.6 s
Maneuverability API rating 36

Concealment

Surface detection
15.2 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 37

Survivability

Hit points
50,900
Torpedo damage reduction
22 %
Survivability API rating 64

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–360 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 84
Maximum range
17.8 km
Reload time
26.0 s
Rate of fire
2.3 rounds/min
180° turn time
36.0 s
Maximum dispersion
237 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm Spr.Gr. L/4.6
HE
Maximum damage per hit
4,400
Fire chance
34.0 %
Muzzle velocity
820 m/s
Shell mass
800 kg
380 mm P.Spr.Gr. L/4.4
AP
Maximum damage per hit
11,600
Muzzle velocity
820 m/s
Shell mass
800 kg
Gun layout
Mount
380 mm/52 SK C/34 on a Drh LC/34 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
150 mm Spr.Gr. L/4.5
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
8.0 rounds/min
Muzzle velocity
875 m/s
Mount
150 mm Spr.Gr. L/4.5
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
8.0 rounds/min
Muzzle velocity
875 m/s
Mount
105 mm Spr.Gr. Kz.
Maximum damage per hit
1,200
Fire chance
5.0 %
Rate of fire
17.9 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 14

G7a T1

Maximum range
6.0 km
Maximum damage per hit
13,700
Reload time
68 s
Speed
64 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Drilling
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 59
Aura
20 mm/65 C/38 on a twin mount
Calibre
20 mm
Mounts
14
Aura
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount
Calibre
20 mm
Mounts
7
Aura
37 mm/83 SK C/30 on a Dopp LC/30 mount
Calibre
37 mm
Mounts
8
Aura
105 mm/65 SK C/33 on a Dop. L. C/31 mount
Calibre
105 mm
Mounts
7
Modules, hull and progressionTechnical data

Default hull

Hull hit points
50,900
Main-battery barrels
3
Secondary barrels
15
Torpedo tubes
2
AA mounts
36

Engine

Published maximum speed
28.8 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Gneisenau (A)

Default
Type
Hull
Purchase
620,000 credits
Next modules
1

Gneisenau (B)

Type
Hull
Research
24,000 XP
Purchase
1,350,000 credits
Next ships
1

G7a T1

Default
Type
Torpedoes
Purchase
260,000 credits

Propulsion: 125,000 hp

Default
Type
Engine
Purchase
300,000 credits
Next modules
1

Propulsion: 160,000 hp

Type
Engine
Research
8,000 XP
Purchase
650,000 credits

380 mm/52 SK C/34 on a Drh LC/34 mount

Default
Type
Artillery
Purchase
520,000 credits

FKS Typ 7 Mod. 1

Default
Type
Suo
Purchase
360,000 credits
Next modules
1

FKS Typ 7 Mod. 2

Type
Suo
Research
12,000 XP
Purchase
800,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Bismarck
Research cost
135,000 XP
Available module groups
10
Compatible upgrades
11
Researchable next ships
1
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.